override-60x.json keeps master's side (the rehearsal object with the fresh-rule dedup) plus exec_restart_state_root; docs/bench-log.md is the union of both sides.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
PC 1 on 0.3.14 (6 October 2026, 18:16Z, block 140,662): "segment 140661: port state root 0xe45c... differs from the
node's 0xddd7...". The export was [140661, 140662] with the dump; the 0.3.14 exporter seeds from segment 140,661 and
never replays it, so the only exporter that replays 140,661 (from the restart state, hence the mismatch) is the one
from before 0.3.14: the installed binary was not replaced, the same class as the stale verifier host. The prover's
failure line now names the stale exporter by path when the export carries preState and the output has no "account
dump" line (exporter_failure, unit-tested with the PC 1 text); the real line stays when the exporter did read the dump.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Variant C and the Earnings reshaping reverted: Mine and Earnings are exactly as shipped in 0.3.14. Kept from the
polish round: every strip, ask and clock card on the brand tokens (the row surface, a 1 px ember hairline on top,
ash text, ember only on the dot and the chevron; no filled brown or mustard field anywhere; the update strip and the
job strip share .notice), the plain-language strip and event sentences with the technical line behind the chevron,
the header baseline and the pill wording. 36 UI tests pass.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The node pin moves to 4c6b129d (release-0.3.14-node), which is what the live payload inputs carry, so windows-ci's payload-inputs step is green again (red since e9eca23 on master's 0.3.13 pin against the 0.3.14 inputs).
Conflicts: infra/fast-time/override-60x.json keeps master's side (the fresh-rule field was already there at u64::MAX; the release line would be a duplicate key); tools/ci/playbook-quit-check.sh keeps master's rule 2 and pre-rule list with the release side's Ember allow entry and the 0.3.15 expiry check.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
the project lead picked C. The Mine hero is the fleet rate at 84 px on a graphite-to-obsidian fade with W, £ a day and blocks
beside it, Start/Stop as a full-width bar under it; Earnings carries the same shape with the £ figure big. The
?variant switch is gone. Every strip, ask and clock card is one component: the row surface, a 1 px ember hairline on
top, ash text, ember only on the dot and the chevron; no filled brown or mustard field anywhere in the app (the rail's
active item, the pill, the ghost-on button, the option, the ring, the log hit and mark lost their tints). The update
strip and the job strip share .notice. 36 UI tests pass.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
No raw job, manifest or relay text on a user surface: the job strip reads 'A job from the team ran: update check,
0 min.' with the technical line behind a chevron; 'Updated to 0.3.14 at 18:52.'; the Activity feed maps every engine
event string to a sentence (View.plainEvent, 80 patterns, the engine line as the tooltip) with a kind dot. The header
puts the title, subtitle and pill on one baseline; the pill is a sentence with a coloured dot (Mining · 511 MH/s,
Paused, Syncing the node, Node restarting, Engine not answering). Three Mine layouts behind ?variant=a|b|c (quieter,
denser, hero number) for the project lead to pick. 390 px strip on one line. 36 UI tests pass.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The audit (docs/plans/miner-ui-3-audit.md, 27 screenshots): no money anywhere, three red n/a per Apple row,
tuning split across two pages, 370 px of controls per card, Prove's 95 words and four zeros, Node's eleven
numbers, the jobs table on every Updates page, fixes two taps away, no light mode, no layout under 900 px,
developer lines on user surfaces.
The design (docs/plans/miner-ui-3.md): four sections (Mine, Earnings, Prove, Settings); the card row carries the
state word with its reason, MH/s, W with MH/W, £ a day at the user's electricity price, °C, Tune, the switch,
and its details under a chevron (cap slider, identities, pin, telemetry, the tune table); the tune line per row
(not tuned yet / tuning: step k of n with a bar / tuned N ago · point · next check <weekday> / measured only and
why / pinned / stopped / fleet pause); Tune all; the goal (Efficiency, Balanced, Maximum) with its £ a day; Power
control as one switch where it is the fix; the node as one line with Details; updates as one card; earnings money
first, IGN second; proving as a tier sentence per card; every costly action confirmed in place (quit, change
address, show key, trust mode), no dialogs; light and dark; a bottom tab bar under 720 px.
The build: index.html, app.css, app.js rewritten on the same engine routes; the pure blocks keep their API and
carry ember-tune's tuneNotice, tuneWord, toggle states and tune-line test (0bf27b1) so the merge is clean; the
update card is named Igneum Miner; the Rust side is untouched. node --test on the four UI files: 35 pass.
Screenshots of the result: docs/plans/miner-ui-3/n00 to n26.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Main's decision of 6 October 2026. CLAUDE.md 'Running agents on this Mac': every Linux and Windows cargo build and every
Linux test suite goes to igneum-build-1 through tools/build-remote.sh and tools/cross-remote.sh; the PCs keep GPU and
Windows-runtime jobs; the Mac keeps macOS binaries, the DMG and Metal tests under the lock. -Wl,--no-insert-timestamp in
cross-remote.sh, proto-cuda/windows-node/cross-build.sh and jobbuild.rs (two box builds byte-identical, verified).
The empty-commit class: tools/ci/commit-string-check.sh (self-test in ci.yml, shown firing on a Mac worktree build and
passing on a box build) runs on every igneumd from the three build scripts; push-build-inputs.sh adds node.commit_full,
the PC job writes a minimal node/.git from it at extract and cleans kaspa-build-info on a new commit (4 jobbuild tests
pass, run on the box); cross-build.sh refuses a worktree and cleans on a new commit. Plan: second worktree's clean build
1 min 18 s with sccache 604 hits of 993.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
On 47ede3f, by hand, the app half of the exec fix (fork exec-sync-0313 1f59c5d0 is the node half):
- app/igneum-app/src/prover.rs: igneum_exportSegments [n-1, n] for a shard and [first-1, last] for a segment,
never from 0 (on a restarted node the records below the restart carry zero roots and the exporter refused every
cut, the fleet 16:02Z); exec_boundary() reads igneum_getExecStatus.restartNumber (or the startedFrom text on a
0.3.13 node) and the prover claims no shard and no segment below it
- proving/igneum-prove/export: seeds the port from the export's preState (the node's account dump after the first
segment), checks its root against the node's there and replays from the next segment; without a dump the
restart-aware replay (execRestart) and the genesis replay stay
- tools/exec-sync/net.mjs (15 checks: the persisted state, the file, the wrong pin, another chain, the unreadable
flag file, the account-dump cut) and tools/exec-sync/reorg.mjs (18 checks: a 300-block reorg from the ring and
from the persisted generation)
- infra/fast-time/override-60x.json: the duplicate proving_v1 block from the 0.3.12 merge removed (the
consensus-core test fast_time_60x_file_is_the_devnet_at_60x failed on it)
The three UI files are untouched (byte-equal to 47ede3f); the igneum-prove-r0 tree is not in this cut.
Green on this tip (6 October 2026): cargo test in app/igneum-app 28 + 8; node --test app/igneum-app/ui 35; the 13
CI checks of ci.yml that run on this Mac; tools/exec-sync/net.mjs 15/15 in 97.2 s against this exporter and the
fork's igneumd (IGNEUM_EXEC_BIN, IGNEUM_EXPORTER).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The audit (docs/plans/miner-ui-3-audit.md, 27 screenshots): no money anywhere, three red n/a per Apple row,
tuning split across two pages, 370 px of controls per card, Prove's 95 words and four zeros, Node's eleven
numbers, the jobs table on every Updates page, fixes two taps away, no light mode, no layout under 900 px,
developer lines on user surfaces.
The design (docs/plans/miner-ui-3.md): four sections (Mine, Earnings, Prove, Settings); the card row carries the
state word with its reason, MH/s, W with MH/W, £ a day at the user's electricity price, °C, Tune, the switch,
and its details under a chevron (cap slider, identities, pin, telemetry, the tune table); the tune line per row
(not tuned yet / tuning: step k of n with a bar / tuned N ago · point · next check <weekday> / measured only and
why / pinned / stopped / fleet pause); Tune all; the goal (Efficiency, Balanced, Maximum) with its £ a day; Power
control as one switch where it is the fix; the node as one line with Details; updates as one card; earnings money
first, IGN second; proving as a tier sentence per card; every costly action confirmed in place (quit, change
address, show key, trust mode), no dialogs; light and dark; a bottom tab bar under 720 px.
The build: index.html, app.css, app.js rewritten on the same engine routes; the pure blocks keep their API and
carry ember-tune's tuneNotice, tuneWord, toggle states and tune-line test (e9738dd) so the merge is clean; the
update card is named Igneum Miner; the Rust side is untouched. node --test on the four UI files: 35 pass.
Screenshots of the result: docs/plans/miner-ui-3/n00 to n26.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The console-window class (the project lead, 5 October 2026: "Windows Command Processor" windows on PC 1 whenever a remote job runs).
Measured on PC 1 (ae432dc7, Windows 11 Pro 26200, default terminal "Let Windows decide" = Windows Terminal 1.24) with
tools/windows/console-watch.ps1 (job run-20261005-182528): no child a job script starts from the app's headless
console opens a window (powershell, cmd, query, curl, nvidia-smi, wsl --status, a distro, interop cmd and powershell,
powershell -WindowStyle Hidden: 0 windows each); Start-Process in a new console opens a Terminal window (the known-failed
case: 2 windows), the same with -WindowStyle Hidden opens none (the known-finished case). The elevated path
(Start-Process -Verb RunAs -WindowStyle Hidden through the AppInfo service) is the one road left; its watcher
(console-watch-elevated.ps1, job run-20261005-184610) was cancelled at the UAC prompt.
- platform.rs: elevated_ps_line + elevated_command build the one PowerShell line every elevated launch uses (the NVIDIA
power cap, the sweep helper, the clock sync, an elevated remote job), -WindowStyle Hidden by construction; unit
tests on the line, the quoting and the Command.
- jobrun.rs: the elevated job path uses it; the relaunch helper's Start-Process carries the reason it has no
-WindowStyle Hidden (igneum-app.exe is a windows-subsystem program).
- tools/ci/windows-spawn-check.mjs (+ ci.yml): fails when a Command::new in app/igneum-app/src is not quieted,
a creation_flags is not CREATE_NO_WINDOW alone, a Start-Process the Rust code writes lacks -WindowStyle Hidden or
-NoNewWindow, or host.cpp spawns without CREATE_NO_WINDOW / SW_HIDE; self-test on known-good and known-bad samples.
- tools/windows/console-watch.ps1, console-watch-bg.ps1, console-watch-elevated.ps1: the watchers (run jobs).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
PC 1, 6 October 2026 06:58:47Z: the app came up after the 0.3.11 publish, had the installer verified 44 s
later and sat on "installs at the next safe moment" with its slot at minute 35; the project lead pressed Install now at
07:00:48Z. The slot staggers a fleet through a NEW publish; a machine that was off through the publish has
nothing to stagger. Now: published_at + 3,600 s <= engine start => slot_ok, logged once. The other safe-moment
guards (node synced, miner idle, boundary, network drop) are unchanged. manifest::unix_from_rfc3339 with tests.
For 0.3.12.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
the project lead, 6 October 2026: on PC 1 the integrated card sat between the 5090 and the 9070 XT. The list now shows
usable cards first, ordered by the measured rate since the start in 5 MH/s buckets (no flicker), discrete,
external and Apple before integrated, then memory; removed and unusable cards last; ties keep the detection
order. The row signature follows the order, so a reorder re-renders. Three UI tests. For 0.3.12.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
One prover at 2.2% coverage never had 8 consecutive proven blocks (C47, 6 October 2026); claiming whole segments makes it complete about 1 segment in 75 instead of none. The choice is deterministic per key (FNV of first block and key hash) over the untouched whole segments inside their deadline by a margin (240 DAA or 1.5x the last segment's time); the per-block path stays as the fallback. Unit tests for the grid, the grouping, the margin, the attempted set and the per-key order; 120 app tests, 8 core and 9 host tests pass.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>