The dated entries of the 0.3.14 gate expired at 0.3.15. pc2-agg-cost.ps1 no longer switches the 5090 or falls back to /api/pause: the job is published with --cards-off <nvidia key>, the runner switches the card off before the script and puts it back on any exit, and the script fails loud (exit 3) if a CUDA worker is still running. pc2-agg-cost-restore.ps1 keeps the stray and socket clean-up and the read-back only. ember-tune-pc1.ps1 is superseded by the installed-tune playbook on ember-tune.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
override-60x.json keeps master's side (the rehearsal object with the fresh-rule dedup) plus exec_restart_state_root; docs/bench-log.md is the union of both sides.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
PC 1 on 0.3.14 (6 October 2026, 18:16Z, block 140,662): "segment 140661: port state root 0xe45c... differs from the
node's 0xddd7...". The export was [140661, 140662] with the dump; the 0.3.14 exporter seeds from segment 140,661 and
never replays it, so the only exporter that replays 140,661 (from the restart state, hence the mismatch) is the one
from before 0.3.14: the installed binary was not replaced, the same class as the stale verifier host. The prover's
failure line now names the stale exporter by path when the export carries preState and the output has no "account
dump" line (exporter_failure, unit-tested with the PC 1 text); the real line stays when the exporter did read the dump.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Mine, Earnings and Settings on igneum.network/miner are now the installed 0.3.14 app on PC 1 (RTX 5090 at 122 MH/s,
222 W, 0.55 MH/W, 56 C; RTX 4070 at 28.7 MH/s, 76 W; RX 9070 XT at 18.9 MH/s, 198 W; 169 MH/s at 532 W; Ember Tune
and Power control on), shot read only by the signed run job site-capture-pc1-1 with Edge headless and brought back
over the relay. Masked in pixels: the job's own strip cut out of the content column, the rail foot and the Settings
name field (hostname, address) painted over, the Earnings address box painted over. Captions say PC 1, the time, that
no electricity price is set and that the tune lines are stopped tunes from before that afternoon's Power Helper fix.
Prove, light and the phone width stay the Mac's (PC 1's Prove shows an exporter error line that belongs in a bug
report; headless Edge followed the Windows theme so its light set is dark; its 390 px window clipped the right edge).
The contact sheet is refreshed.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
On 6 October 2026 the pre-push hook's site build fetched the live downloads index (0.3.14 since 17:47Z) and rewrote site/downloads.json and the stamped pages in five worktrees that had nothing to do with the release, as uncommitted edits to tracked files. A plain build and the hook now read live and warn when the snapshot lags; the ship step refreshes it with the flag and commits it. tools/ci/no-foreign-tree-writes.sh fails a script that builds a path from a worktree name, a glob over Projects or a worktree-list loop that writes; the eight absolute defaults into the shared checkout are listed as warnings until they move to env-only defaults. The journey, bench and index rebuilt from the merged tree.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Variant C and the Earnings reshaping reverted: Mine and Earnings are exactly as shipped in 0.3.14. Kept from the
polish round: every strip, ask and clock card on the brand tokens (the row surface, a 1 px ember hairline on top,
ash text, ember only on the dot and the chevron; no filled brown or mustard field anywhere; the update strip and the
job strip share .notice), the plain-language strip and event sentences with the technical line behind the chevron,
the header baseline and the pill wording. 36 UI tests pass.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The node pin moves to 4c6b129d (release-0.3.14-node), which is what the live payload inputs carry, so windows-ci's payload-inputs step is green again (red since e9eca23 on master's 0.3.13 pin against the 0.3.14 inputs).
Conflicts: infra/fast-time/override-60x.json keeps master's side (the fresh-rule field was already there at u64::MAX; the release line would be a duplicate key); tools/ci/playbook-quit-check.sh keeps master's rule 2 and pre-rule list with the release side's Ember allow entry and the 0.3.15 expiry check.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
remote-run.sh gains a checkout mode used by lib.sh: git checkout -- . and git clean -fd (target dirs, the sha stamps and
ignored files kept), fetch, branch at the commit, then a clean-tree check; the overlay follows. Before this, the rsync of
uncommitted files stayed in the box's tree and the next commit's git checkout -B refused with 'local changes would be
overwritten'. remote-run.sh --self-test reproduces the dirty tree (edited tracked file, untracked file, target dir, sha
stamp), shows the plain checkout refusing and the mode landing clean on the new commit; it runs in ci.yml and passed on the
Mac and the box; a live dirty-then-clean pair on the fork worktree passed too. Plan: section 5, gotchas of the first day.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The "LIVE DEVNET" scene on the home page showed blocks 21, proven 0, locked 3 and grey nodes while the devnet stood past
chain block 140,000 with 2,090 shards paid and a checkpoint locking every 30 s. Four causes, all in site/index.html:
- "blocks" was the scene's own spawn counter, never the chain;
- "proven" counted blocks of the 90 s window whose shards were all paid, and proofs land a median 380 s behind the tip
(median_proof_lag_s), so the window can never hold one;
- "locked" counted locked checkpoint blocks inside the same 90 s window (always about 3);
- the live path skipped the colour state machine, so every real block stayed grey, and a failed first fetch left the
simulation running under a label that looked live, with no further polls.
Now: /api/live carries state.height (the chain block number, the same field /api/stats reports, one indexed subquery);
the scene's counters read chain block (state.height), shards proven (proving.paid_shards_total, the node's count of paid
shard records, with the 10-minute count and the median lag in the note) and last lock (finality.latest_locked_index);
live blocks take the observer's own words (pending, included, excluded, proven, locked checkpoint, final to its left),
refreshed on every poll, with a legend in those words; the hero tile shows the chain block instead of the node's
held-block count; polling never stops (2 s while fresh, 10 s while off) and the off state is labelled "simulated preview ·
live feed unavailable" or "observer offline, last update N ago" with a note that the counters count simulated blocks.
Also found while verifying: the scene advanced a fixed 16 ms per frame, so it ran at double speed on 120 Hz displays;
it now uses the real frame time, capped at 50 ms.
/live had the same window bug in its "proven 0/16" counter; it now reads the observer's 10-minute truth (chain blocks
with every shard paid, of the chain blocks planned in 10 min) with the lag and the chain total in its title.
Verified against the live API through tools/site-serve.mjs in the built-in browser and headless Chromium:
chain block 140,489, shards proven 2,130, last lock #6,784; the failed-fetch state shown by blocking /api/live.
Screenshots: docs/plans/site-ui-3-shots/item0/ (1440 and 390, live and failed). Checks: identity grep 0 hits,
link check 708 links 0 broken, site/api tests 14 pass, site build clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Real screenshots of the live 0.3.14 app on the Apple M5 Max (paused, Ember Tune off, as the project lead left it), shot headless
at 1440x900 and 390 px, dark and light, the rail foot, the address and the machine id masked: miner-dashboard.webp
(the hero, same name), miner-earnings, miner-prove, miner-settings, miner-dashboard-light, miner-phone.
miner.html: a page-by-page section (the card row cell by cell, three page shots, light and the phone), the lead and
the meta copy name the four pages and pounds a day at the user's price, the Ember Tune feat carries the app's one
sentence and the measured PC 1 rows from the 6 Oct log (5090: 311.0 to 226.8 W for 0.15% of rate; 4070: 106.0 to
75.6 W for none; the floor, not the optimum), the Power control feat (one approval, then the helper task, no prompts),
the dev fee moved to Earnings as in the app. index.html: the same hero shot, two pills. build.mjs: the caption no
longer says 'until 0.3.6' (0.3.14 still says Igneum Miner). The 9070 XT row, the market price for pounds earned and
the bench anchor (the run 6 entry is on the ship0314 branch) are marked as owed or coming.
relay/playbooks/site-capture-pc1.ps1: a read-only run job that shoots the installed app's UI on PC 1 with Edge
headless and drops the PNGs on the relay (no quit, pause, resume or settings change; passes the playbook checks).
docs/plans/site-miner-2026-10-06.png: before and after.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
the project lead picked C. The Mine hero is the fleet rate at 84 px on a graphite-to-obsidian fade with W, £ a day and blocks
beside it, Start/Stop as a full-width bar under it; Earnings carries the same shape with the £ figure big. The
?variant switch is gone. Every strip, ask and clock card is one component: the row surface, a 1 px ember hairline on
top, ash text, ember only on the dot and the chevron; no filled brown or mustard field anywhere in the app (the rail's
active item, the pill, the ghost-on button, the option, the ring, the log hit and mark lost their tints). The update
strip and the job strip share .notice. 36 UI tests pass.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
No raw job, manifest or relay text on a user surface: the job strip reads 'A job from the team ran: update check,
0 min.' with the technical line behind a chevron; 'Updated to 0.3.14 at 18:52.'; the Activity feed maps every engine
event string to a sentence (View.plainEvent, 80 patterns, the engine line as the tooltip) with a kind dot. The header
puts the title, subtitle and pill on one baseline; the pill is a sentence with a coloured dot (Mining · 511 MH/s,
Paused, Syncing the node, Node restarting, Engine not answering). Three Mine layouts behind ?variant=a|b|c (quieter,
denser, hero number) for the project lead to pick. 390 px strip on one line. 36 UI tests pass.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
tools/workers/collect.mjs runs every 30 s on the box (infra/build-server/workers/igneum-workers.{service,timer},
install.sh) and writes /srv/workers/workers.json from the machine itself: /proc/stat deltas per core, meminfo, df on
/srv, net bytes, hwmon temperatures, the flock state of /srv/builds/_locks, cargo processes with worktree, target and
start time, flock waiters, /srv/builds/_log/builds.jsonl (the format agreed with the build-server agent), sccache
--show-stats, headline.json. tools/workers/push.mjs (launchd every 60 s) adds the Mac's with-lock slots and waiters
and the two PCs' relay job states from the intake, drops them on the box so its file is whole, merges the box's file
and writes the fleet folder's workers.json; it deploys only when the live copy is over 6 min old, otherwise the
fleet orchestrator's 5-minute deploy carries it. The page (tools/workers/page/workers.html, shape.js) tries
https://build.igneum.network/workers.json first and falls back to the folder copy; core strip, arcs, now building,
queue, recently done with closing lines, headline timings, analytics; UK time with UTC tooltips; phone width.
node --test tools/workers/test: 13 tests over /proc/stat, lock dir, JSONL and sccache fixtures and the page shaping.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
remote-run.sh writes /srv/builds/_locks/wait-<pid> in the slot-file line format while it waits and removes it when the
slot is taken or the wait is given up (shown: present during a held slot, gone after). provision.sh installs Caddy with a
Caddyfile that serves only /srv/workers/workers.json and headline.json (every other path 404, CORS for dl.igneum.network,
no-store, Let's Encrypt only) and opens 80 and 443. Both asked for by the worker-dashboard agent, approved by main.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The audit (docs/plans/miner-ui-3-audit.md, 27 screenshots): no money anywhere, three red n/a per Apple row,
tuning split across two pages, 370 px of controls per card, Prove's 95 words and four zeros, Node's eleven
numbers, the jobs table on every Updates page, fixes two taps away, no light mode, no layout under 900 px,
developer lines on user surfaces.
The design (docs/plans/miner-ui-3.md): four sections (Mine, Earnings, Prove, Settings); the card row carries the
state word with its reason, MH/s, W with MH/W, £ a day at the user's electricity price, °C, Tune, the switch,
and its details under a chevron (cap slider, identities, pin, telemetry, the tune table); the tune line per row
(not tuned yet / tuning: step k of n with a bar / tuned N ago · point · next check <weekday> / measured only and
why / pinned / stopped / fleet pause); Tune all; the goal (Efficiency, Balanced, Maximum) with its £ a day; Power
control as one switch where it is the fix; the node as one line with Details; updates as one card; earnings money
first, IGN second; proving as a tier sentence per card; every costly action confirmed in place (quit, change
address, show key, trust mode), no dialogs; light and dark; a bottom tab bar under 720 px.
The build: index.html, app.css, app.js rewritten on the same engine routes; the pure blocks keep their API and
carry ember-tune's tuneNotice, tuneWord, toggle states and tune-line test (0bf27b1) so the merge is clean; the
update card is named Igneum Miner; the Rust side is untouched. node --test on the four UI files: 35 pass.
Screenshots of the result: docs/plans/miner-ui-3/n00 to n26.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Main's decision of 6 October 2026. CLAUDE.md 'Running agents on this Mac': every Linux and Windows cargo build and every
Linux test suite goes to igneum-build-1 through tools/build-remote.sh and tools/cross-remote.sh; the PCs keep GPU and
Windows-runtime jobs; the Mac keeps macOS binaries, the DMG and Metal tests under the lock. -Wl,--no-insert-timestamp in
cross-remote.sh, proto-cuda/windows-node/cross-build.sh and jobbuild.rs (two box builds byte-identical, verified).
The empty-commit class: tools/ci/commit-string-check.sh (self-test in ci.yml, shown firing on a Mac worktree build and
passing on a box build) runs on every igneumd from the three build scripts; push-build-inputs.sh adds node.commit_full,
the PC job writes a minimal node/.git from it at extract and cleans kaspa-build-info on a new commit (4 jobbuild tests
pass, run on the box); cross-build.sh refuses a worktree and cleans on a new commit. Plan: second worktree's clean build
1 min 18 s with sccache 604 hits of 993.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
remote-run.sh runs on the box behind BR_* exports: slot, sccache stats, the RESULT line and one JSON line per run in
/srv/builds/_log/builds.jsonl (v 1, id, host, tool, worktree, crate, kind, command, target, branch, sha, label, agent, slot,
wait_s, queued_at, start, end, secs, exit, compiles, sccache, load_end, artefacts; written on success, failure and the 2 h
slot give-up), the label ending in '; agent=<name>' (IGNEUM_AGENT, default the worktree). The remote checkout is a branch and
build-remote.sh cleans kaspa-build-info (release profile) on a new commit, so the box's igneumd carries its commit hash
(no Mac worktree build does: .git is a file there). cross-remote.sh fetches the GCC 13 runtime DLLs beside an exe that
imports libstdc++-6.dll. The plan holds the three benchmarks: clean node build 1 min 27 s (Mac 12 to 18 min), incremental
7 s (Mac 2 to 15 min), Windows cross 1 min 44 s (Mac 4 min 49 s to 12 min 28 s), their consequences and the proposed rules.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>