igneum/app
igneum-labs 5143cd2ed6 miner-ui-3: variant C is the default (the fleet rate big, the button a bar under it; Earnings the same shape); every strip on the brand tokens
the project lead picked C. The Mine hero is the fleet rate at 84 px on a graphite-to-obsidian fade with W, £ a day and blocks
beside it, Start/Stop as a full-width bar under it; Earnings carries the same shape with the £ figure big. The
?variant switch is gone. Every strip, ask and clock card is one component: the row surface, a 1 px ember hairline on
top, ash text, ember only on the dot and the chevron; no filled brown or mustard field anywhere in the app (the rail's
active item, the pill, the ghost-on button, the option, the ring, the log hit and mark lost their tints). The update
strip and the job strip share .notice. 36 UI tests pass.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-06 18:09:55 +00:00
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igneum-app miner-ui-3: variant C is the default (the fleet rate big, the button a bar under it; Earnings the same shape); every strip on the brand tokens 2026-10-06 18:09:55 +00:00
mac Igneum Miner UI 2: six sections behind a rail (Mine, Prove, Rewards, Node, Updates, Settings) 2026-10-05 19:06:27 +00:00
windows Igneum Miner 0.3.13: the six version files (node-only cut: the exec follower fix and the finality route fix) 2026-10-06 13:14:55 +00:00