The node pin moves to 4c6b129d (release-0.3.14-node), which is what the live payload inputs carry, so windows-ci's payload-inputs step is green again (red since e9eca23 on master's 0.3.13 pin against the 0.3.14 inputs).
Conflicts: infra/fast-time/override-60x.json keeps master's side (the fresh-rule field was already there at u64::MAX; the release line would be a duplicate key); tools/ci/playbook-quit-check.sh keeps master's rule 2 and pre-rule list with the release side's Ember allow entry and the 0.3.15 expiry check.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
remote-run.sh gains a checkout mode used by lib.sh: git checkout -- . and git clean -fd (target dirs, the sha stamps and
ignored files kept), fetch, branch at the commit, then a clean-tree check; the overlay follows. Before this, the rsync of
uncommitted files stayed in the box's tree and the next commit's git checkout -B refused with 'local changes would be
overwritten'. remote-run.sh --self-test reproduces the dirty tree (edited tracked file, untracked file, target dir, sha
stamp), shows the plain checkout refusing and the mode landing clean on the new commit; it runs in ci.yml and passed on the
Mac and the box; a live dirty-then-clean pair on the fork worktree passed too. Plan: section 5, gotchas of the first day.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The "LIVE DEVNET" scene on the home page showed blocks 21, proven 0, locked 3 and grey nodes while the devnet stood past
chain block 140,000 with 2,090 shards paid and a checkpoint locking every 30 s. Four causes, all in site/index.html:
- "blocks" was the scene's own spawn counter, never the chain;
- "proven" counted blocks of the 90 s window whose shards were all paid, and proofs land a median 380 s behind the tip
(median_proof_lag_s), so the window can never hold one;
- "locked" counted locked checkpoint blocks inside the same 90 s window (always about 3);
- the live path skipped the colour state machine, so every real block stayed grey, and a failed first fetch left the
simulation running under a label that looked live, with no further polls.
Now: /api/live carries state.height (the chain block number, the same field /api/stats reports, one indexed subquery);
the scene's counters read chain block (state.height), shards proven (proving.paid_shards_total, the node's count of paid
shard records, with the 10-minute count and the median lag in the note) and last lock (finality.latest_locked_index);
live blocks take the observer's own words (pending, included, excluded, proven, locked checkpoint, final to its left),
refreshed on every poll, with a legend in those words; the hero tile shows the chain block instead of the node's
held-block count; polling never stops (2 s while fresh, 10 s while off) and the off state is labelled "simulated preview ·
live feed unavailable" or "observer offline, last update N ago" with a note that the counters count simulated blocks.
Also found while verifying: the scene advanced a fixed 16 ms per frame, so it ran at double speed on 120 Hz displays;
it now uses the real frame time, capped at 50 ms.
/live had the same window bug in its "proven 0/16" counter; it now reads the observer's 10-minute truth (chain blocks
with every shard paid, of the chain blocks planned in 10 min) with the lag and the chain total in its title.
Verified against the live API through tools/site-serve.mjs in the built-in browser and headless Chromium:
chain block 140,489, shards proven 2,130, last lock #6,784; the failed-fetch state shown by blocking /api/live.
Screenshots: docs/plans/site-ui-3-shots/item0/ (1440 and 390, live and failed). Checks: identity grep 0 hits,
link check 708 links 0 broken, site/api tests 14 pass, site build clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Real screenshots of the live 0.3.14 app on the Apple M5 Max (paused, Ember Tune off, as the project lead left it), shot headless
at 1440x900 and 390 px, dark and light, the rail foot, the address and the machine id masked: miner-dashboard.webp
(the hero, same name), miner-earnings, miner-prove, miner-settings, miner-dashboard-light, miner-phone.
miner.html: a page-by-page section (the card row cell by cell, three page shots, light and the phone), the lead and
the meta copy name the four pages and pounds a day at the user's price, the Ember Tune feat carries the app's one
sentence and the measured PC 1 rows from the 6 Oct log (5090: 311.0 to 226.8 W for 0.15% of rate; 4070: 106.0 to
75.6 W for none; the floor, not the optimum), the Power control feat (one approval, then the helper task, no prompts),
the dev fee moved to Earnings as in the app. index.html: the same hero shot, two pills. build.mjs: the caption no
longer says 'until 0.3.6' (0.3.14 still says Igneum Miner). The 9070 XT row, the market price for pounds earned and
the bench anchor (the run 6 entry is on the ship0314 branch) are marked as owed or coming.
relay/playbooks/site-capture-pc1.ps1: a read-only run job that shoots the installed app's UI on PC 1 with Edge
headless and drops the PNGs on the relay (no quit, pause, resume or settings change; passes the playbook checks).
docs/plans/site-miner-2026-10-06.png: before and after.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
tools/workers/collect.mjs runs every 30 s on the box (infra/build-server/workers/igneum-workers.{service,timer},
install.sh) and writes /srv/workers/workers.json from the machine itself: /proc/stat deltas per core, meminfo, df on
/srv, net bytes, hwmon temperatures, the flock state of /srv/builds/_locks, cargo processes with worktree, target and
start time, flock waiters, /srv/builds/_log/builds.jsonl (the format agreed with the build-server agent), sccache
--show-stats, headline.json. tools/workers/push.mjs (launchd every 60 s) adds the Mac's with-lock slots and waiters
and the two PCs' relay job states from the intake, drops them on the box so its file is whole, merges the box's file
and writes the fleet folder's workers.json; it deploys only when the live copy is over 6 min old, otherwise the
fleet orchestrator's 5-minute deploy carries it. The page (tools/workers/page/workers.html, shape.js) tries
https://build.igneum.network/workers.json first and falls back to the folder copy; core strip, arcs, now building,
queue, recently done with closing lines, headline timings, analytics; UK time with UTC tooltips; phone width.
node --test tools/workers/test: 13 tests over /proc/stat, lock dir, JSONL and sccache fixtures and the page shaping.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
remote-run.sh writes /srv/builds/_locks/wait-<pid> in the slot-file line format while it waits and removes it when the
slot is taken or the wait is given up (shown: present during a held slot, gone after). provision.sh installs Caddy with a
Caddyfile that serves only /srv/workers/workers.json and headline.json (every other path 404, CORS for dl.igneum.network,
no-store, Let's Encrypt only) and opens 80 and 443. Both asked for by the worker-dashboard agent, approved by main.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Main's decision of 6 October 2026. CLAUDE.md 'Running agents on this Mac': every Linux and Windows cargo build and every
Linux test suite goes to igneum-build-1 through tools/build-remote.sh and tools/cross-remote.sh; the PCs keep GPU and
Windows-runtime jobs; the Mac keeps macOS binaries, the DMG and Metal tests under the lock. -Wl,--no-insert-timestamp in
cross-remote.sh, proto-cuda/windows-node/cross-build.sh and jobbuild.rs (two box builds byte-identical, verified).
The empty-commit class: tools/ci/commit-string-check.sh (self-test in ci.yml, shown firing on a Mac worktree build and
passing on a box build) runs on every igneumd from the three build scripts; push-build-inputs.sh adds node.commit_full,
the PC job writes a minimal node/.git from it at extract and cleans kaspa-build-info on a new commit (4 jobbuild tests
pass, run on the box); cross-build.sh refuses a worktree and cleans on a new commit. Plan: second worktree's clean build
1 min 18 s with sccache 604 hits of 993.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
remote-run.sh runs on the box behind BR_* exports: slot, sccache stats, the RESULT line and one JSON line per run in
/srv/builds/_log/builds.jsonl (v 1, id, host, tool, worktree, crate, kind, command, target, branch, sha, label, agent, slot,
wait_s, queued_at, start, end, secs, exit, compiles, sccache, load_end, artefacts; written on success, failure and the 2 h
slot give-up), the label ending in '; agent=<name>' (IGNEUM_AGENT, default the worktree). The remote checkout is a branch and
build-remote.sh cleans kaspa-build-info (release profile) on a new commit, so the box's igneumd carries its commit hash
(no Mac worktree build does: .git is a file there). cross-remote.sh fetches the GCC 13 runtime DLLs beside an exe that
imports libstdc++-6.dll. The plan holds the three benchmarks: clean node build 1 min 27 s (Mac 12 to 18 min), incremental
7 s (Mac 2 to 15 min), Windows cross 1 min 44 s (Mac 4 min 49 s to 12 min 28 s), their consequences and the proposed rules.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
build-remote.sh runs a cargo command on igneum-build-1 from any crate directory of any worktree: HEAD through the bare
mirror (a real .git for kaspa-build-info), uncommitted changes by rsync --checksum with the written files re-stamped, a
remote slot (/srv/builds/_locks, never the Mac's), sccache, -j 90, artefacts back into target-remote/ with size and sha256.
cross-remote.sh is the Windows cross-build with the PC job's Ubuntu mingw-posix recipe plus the Mac's static flags, DLL
list and sha256 per exe, --compare against the Mac's exes. run-from-mac.sh ships provision.sh, writes
~/.config/igneum/build-server, adds the build remotes and pushes every branch of both repos. shellcheck and the CI checks clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Idempotent provisioning of the Hetzner AX162 build box: install mode (rescue system, Ubuntu 24.04, software RAID 1 over
the two NVMe drives, no swap, rescue keys taken over, run 6 October 2026 17:16 to 17:20 UTC) and provision mode (user build,
compilers, mingw-w64 posix, rustup 1.99.0 with the Windows target, sccache 100 GB, Node 22, bare mirrors, /srv/builds, sshd
key-only, ufw 22 + seed p2p ports). shellcheck clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>