igneum/site
igneum-josh 809a390982 Move the repository to the igneum-network organisation and let the chain scene finish its story on phones
The chain animation scales its proving tempo to the canvas width, so a block is mined, proven and locked before it leaves a phone screen. Opening frame seeds proven and locked blocks on narrow canvases too. Repository links point at github.com/igneum-network/igneum.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-03 18:27:08 +01:00
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.gitignore Site: homepage with animations and live journey, litepaper page, Vercel config; commit email matched to GitHub 2026-10-03 16:45:37 +01:00
bench.html Move the repository to the igneum-network organisation and let the chain scene finish its story on phones 2026-10-03 18:27:08 +01:00
build.mjs Move the repository to the igneum-network organisation and let the chain scene finish its story on phones 2026-10-03 18:27:08 +01:00
index.html Move the repository to the igneum-network organisation and let the chain scene finish its story on phones 2026-10-03 18:27:08 +01:00
journey.json Move the repository to the igneum-network organisation and let the chain scene finish its story on phones 2026-10-03 18:27:08 +01:00
ledger.html Move the repository to the igneum-network organisation and let the chain scene finish its story on phones 2026-10-03 18:27:08 +01:00
litepaper.html Finality quorum: 2/3 of active weight and at least 56.7% of total, per simulation v2 2026-10-03 17:15:15 +01:00
package.json Site builds the engineering log, the FUD ledger and the journey feed from the repository on every deploy 2026-10-03 17:27:52 +01:00
vercel.json Site: homepage with animations and live journey, litepaper page, Vercel config; commit email matched to GitHub 2026-10-03 16:45:37 +01:00