The chain animation scales its proving tempo to the canvas width, so a block is mined, proven and locked before it leaves a phone screen. Opening frame seeds proven and locked blocks on narrow canvases too. Repository links point at github.com/igneum-network/igneum. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> |
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| .. | ||
| .gitignore | ||
| bench.html | ||
| build.mjs | ||
| index.html | ||
| journey.json | ||
| ledger.html | ||
| litepaper.html | ||
| package.json | ||
| vercel.json | ||