igneum/tools/ui-mock
2026-10-07 13:25:52 +00:00
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recorded Miner app UI: log drawer rebuilt (open state, scroll to newest, time jump, last error and swap, search, copy, drag height, virtualised), every screen on one scale, canvas and polling idle when hidden 2026-10-04 19:51:22 +00:00
capture.sh gpu-logos captures from build-2 (tools/ui-mock/capture.sh with --force-prefers-reduced-motion so the page is drawn, not mid-fade): the Overview dark and light, the first-block card with the mini mark, the Mac row, the mixed rig on the Cards page and the first-run list, dark and light, 1280 wide at 2x 2026-10-07 13:25:52 +00:00
server.mjs GPU vendor marks on every card row (gpu-logos, 7 October 2026): NVIDIA, AMD Radeon, Intel Arc and Apple as hand-drawn monochrome inline SVG glyphs (under 460 B each, currentColor), each in a soft rounded well tinted by its own --mark-* token (dark and light sets, ember never tints a brand), the series line under the name in mono (RTX 50 series · Blackwell, RX 9000 series · RDNA 4, Arc B series · Battlemage, M5 series · integrated), an integrated row keeps the same glyph with the integrated line, a neutral chip glyph for an unknown vendor, the block card's mini mark; one contiguous View block and one CSS block for the apps-harmony rebase; five view tests (every vendor, the fallback, never twice on a row, the series line, light contrast at 3:1 or better with app.css checked); the mock's rig scenario and tools/ui-mock/capture.sh for the box 2026-10-07 13:25:52 +00:00