0.3.6 on both PCs: igneumd.exe (built on PC 1 with GCC 13's mingw) shipped with the Mac toolchain's GCC 16 libstdc++-6.dll, which no longer exports seven symbols the exe imports (std::codecvt_utf8_utf16 and a stringbuf::seekpos); Windows refused the node with Entry Point Not Found. -C link-arg=-static had never removed the libstdc++ import (0.3.5's Mac-built exe carries it too). - packaging/windows/check-runtime-dlls.sh: objdump imports per DLL against the DLL's exports; shown to fail the 0.3.6 pairing (7 missing) and pass 0.3.5's; run by push-inputs.sh before signing and by make-payload.sh - push-inputs.sh: DLLs next to the exes first, then the Mac toolchain - jobbuild.rs: the PC's windows stage copies its own toolchain's three DLLs into the pack (unit test); build-job.mjs accepts the small DLL PE files and places them next to the exes - cross-build.sh: -static-libstdc++ added as a try (measured on the 0.3.7 build) - the six version files: 0.3.7 |
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| .. | ||
| BUILD-APP.bat | ||
| host.cpp | ||
| host.rc | ||
| version.h | ||