tools/scene/parity.mjs serves site/ (tools/site-serve.mjs) and the app's UI (tools/ui-mock/server.mjs) on a build box, answers
every page's /api/live from scene/fixtures/live-2026-10-07.json, freezes the clock at the fixture's instant (Date, timers,
requestAnimationFrame) and reads each scene canvas at 900 by 420 px at the first push and the next two polls: the read is the
push's own synchronous paint, so a frame depends on the fake time alone, never on how long a fetch took. Known-failed first: the
app with --included moved by one unit must differ from /live at every instant (it does: 1,549 / 1,282 / 1,157 px). Then home
fold = /live, app Inspect = /live, app with this machine's key = /live with the same key (the overlay is the same picture), and
the app's overlay frame differs from its base frame (the overlay is drawn). The compact card is rendered and reported, not
compared. A RED line names the differing pixels and their box. tools/scene/parity-remote.sh carries the files to the box
(~/.config/igneum/build-server-2 by default) under this lane's prefix and runs it there; a plain CI runner with no box and no
Playwright prints a skip line. One new line in tools/ci/pre-push.sh.
First run on build-2 at 15:4x UK, release-0.3.21 tree plus scene-parity: every comparison equal at T+0, T+2 and T+4 s.
Found on the way and fixed in the harness, not the renderer: lane order keeps the history of earlier layouts (the scene must be
at the compared size before its first layout); the app's recorded mock card is a real devnet key (cleared for the base case).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 4102c935e518e83eba39d880daad1a57b77c3bf8)