igneum/app
igneum-labs 8263756d60 Build job: a PC builds the node and the app engine for Linux and Windows inside WSL2, mining untouched
New job kind `build` (jobs.rs, jobbuild.rs, jobrun.rs run_build): free-space check on both sides (20 GB), the
build-inputs zip by sha256, setup inside the distro as root (mingw-w64 posix, clang for bindgen, protoc, zstd, the
Windows rust target; idempotent), sources extracted with the target dir persisting under /root/igneum-build,
cargo build --release native and for x86_64-pc-windows-gnu, cargo test for the manifest's packages, binaries
zstd-compressed and sent to the relay (fn=upload, Blob PUT, fn=drop; 50 MB each) with sha256 in RESULT lines,
STAGE lines with UTC times, a 40-minute default budget and per-stage caps, the Linux side killed on a cap. The
app's runner stays serial (one Active at a time), so a build never overlaps a shard job; nothing stops the miners.
From this version an unknown job kind is skipped by the app (parse_lenient) instead of rejecting the whole file;
the signer stays strict.

Mac side: packaging/windows/push-build-inputs.sh packs a fork worktree, app/igneum-app, brand/icons and
proto-cuda with a manifest (branch, commit, dirty, builds, tests) and the sha256; publish-jobs.sh add --kind build;
tools/build-job.mjs packs, publishes, watches, fetches, checks both sha256 per file and the PE header of every exe
(plus verify-exe.py on igneum-app.exe), and places the binaries where push-inputs.sh, make-payload.sh and the
cloud-devnet scripts look. relay.mjs drop <file> --body carries the body.

Tested on the Mac: 33 app tests (6 new) and the signer's 21; cargo check for x86_64-pc-windows-gnu; the packer
(7.9 MB zip, no target dirs); the publisher against a scratch folder with the rebuilt signer, the old signer
refusing the kind, a bad job refused at signing; the fetch path against the live relay with a real exe (sha256
and PE pass, a wrong sha256 refused; test items deleted). Not run on a PC: the job itself. docs/plans/build-job.md
has the first job for PC 1 and the rollout order (0.3.4 must be on the PCs before a build job is published).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-04 20:17:55 +00:00
..
igneum-app Build job: a PC builds the node and the app engine for Linux and Windows inside WSL2, mining untouched 2026-10-04 20:17:55 +00:00
mac One-click miner app: Rust engine (node, miner and worker supervisor with a local dashboard), Mac WKWebView window with a menu-bar item, design screenshots 2026-10-04 10:00:22 +00:00
windows Igneum Miner 0.3.3: an unattended Windows miner is never stranded by an update (4 Oct 15:40 incident: both PCs stopped at the installer's UAC prompt). Per-user installer (PrivilegesRequired=lowest, %LOCALAPPDATA%\Programs, migration from Program Files offered only when someone is at the keyboard, firewall rule asked once on first run and mining without it); the Windows helper runs the installer FIRST with the engine still mining and only the installer's own stop step ends it, a declined or unanswered prompt leaves the machine mining with "OTA: waiting for administrator approval" / "administrator approval not given; waits for the next time someone is at this PC" in the log and the intake, retry on Install now, next start or 6 h; machines take turns (apply only in the minute = machine id8 mod 60) and hold while /api/live shows over 30% of identities gone in 10 minutes 2026-10-04 14:59:51 +00:00