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igneum
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tools
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scene
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igneum-labs
82e6b1e1f6
The miner's chain key from the shared legend export (key-22, 7 October 2026): IgneumDag.legend({mine}) and renderLegend(el, {mine}) in scene/live-dag.js (2.0.5) carry the one list of entries with each state's token and shape (Pending, Included, Excluded, Selected chain, Proven, Locked checkpoint; the app adds Your blocks, ringed, first); the app's chain card renders its key from it at mount with the source line kept (the Included swatch had been ember while the scene draws included blocks in --included, and "pending" was lower-case), its CSS colours a swatch only from the entry's token; the copies synced; tools/scene/legend.test.mjs on the gate's scene line: the export's entries, order, tokens and shapes, every colour the scene draws has an entry, the app key is the export, and the /live key equals the export minus the ruled exceptions (no Pending, no Your blocks) with the same wording, token and shape on every shared entry, binding on master where the site deploys from and a diagnostic on a release branch whose site tree is the frozen cut; the site is not edited (main's correction: the project lead's ask was the miner's key)
...
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-07 18:02:56 +00:00
..
feed-contract.mjs
Chain scene 2.0.3: /live and the home fold paint on every push whatever the document's visibility says; the renderer, its palette and its feed contract move to one shared folder scene/ with byte-equal copies checked by the gate (7 October 2026, 15:2x UK)
2026-10-07 13:51:47 +00:00
feed-contract.test.mjs
Chain scene 2.0.3: /live and the home fold paint on every push whatever the document's visibility says; the renderer, its palette and its feed contract move to one shared folder scene/ with byte-equal copies checked by the gate (7 October 2026, 15:2x UK)
2026-10-07 13:51:47 +00:00
legend.test.mjs
The miner's chain key from the shared legend export (key-22, 7 October 2026): IgneumDag.legend({mine}) and renderLegend(el, {mine}) in scene/live-dag.js (2.0.5) carry the one list of entries with each state's token and shape (Pending, Included, Excluded, Selected chain, Proven, Locked checkpoint; the app adds Your blocks, ringed, first); the app's chain card renders its key from it at mount with the source line kept (the Included swatch had been ember while the scene draws included blocks in --included, and "pending" was lower-case), its CSS colours a swatch only from the entry's token; the copies synced; tools/scene/legend.test.mjs on the gate's scene line: the export's entries, order, tokens and shapes, every colour the scene draws has an entry, the app key is the export, and the /live key equals the export minus the ruled exceptions (no Pending, no Your blocks) with the same wording, token and shape on every shared entry, binding on master where the site deploys from and a diagnostic on a release branch whose site tree is the frozen cut; the site is not edited (main's correction: the project lead's ask was the miner's key)
2026-10-07 18:02:56 +00:00
paint-test.cjs
Chain scene 2.0.3: /live and the home fold paint on every push whatever the document's visibility says; the renderer, its palette and its feed contract move to one shared folder scene/ with byte-equal copies checked by the gate (7 October 2026, 15:2x UK)
2026-10-07 13:51:47 +00:00
parity-remote.sh
Chain scene parity test: one recorded feed through the home fold, /live and the app's Inspect view, three frames each pixel-equal, in the gate (7 October 2026, 15:5x UK)
2026-10-07 13:51:47 +00:00
parity.mjs
Chain scene parity test: one recorded feed through the home fold, /live and the app's Inspect view, three frames each pixel-equal, in the gate (7 October 2026, 15:5x UK)
2026-10-07 13:51:47 +00:00
sync.mjs
Chain scene 2.0.3: /live and the home fold paint on every push whatever the document's visibility says; the renderer, its palette and its feed contract move to one shared folder scene/ with byte-equal copies checked by the gate (7 October 2026, 15:2x UK)
2026-10-07 13:51:47 +00:00