Igneum: the GPU-mined zkEVM L1. Node, miner, app, spec and site.
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igneum-labs 3e03e9bff7 Live DAG: chain rail layout, time ruler, slide-in, red as ember tint, pending count
The selected chain runs along one horizontal rail; crowded chain blocks
stagger to three rows around it. Side blocks hang above and below in time
order, packed into rows so none overlap. The miner is the ring colour; the
gutter lists active miners with their on-screen block counts. A ruler under
the blocks ticks every 5 s with clock labels and now at the right edge. New
blocks slide in from the right. Red blocks are a dim ember tint. Header stats
gain a pending count. Density steps, tooltips, final band and the one-rAF
loop are unchanged.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-04 10:15:45 +00:00
.claude/agents Igneum: design docs, Metal lottery-hash prototype, CUDA test pack, finality simulation 2026-10-03 15:06:01 +00:00
.github/workflows CI on every push: igneum-pow tests, census build, simulator quick modes, site build + link check, identity grep 2026-10-04 09:57:34 +00:00
app Igneum Miner 0.3.0: GPU selection per card (switch, kind, VRAM, identities), Windows WebView2 host + BUILD-APP.bat, Mac DMG and Windows payload around the app, installer scripts for the engine 2026-10-04 10:11:47 +00:00
brand Packaging: Igneum Miner for Mac and Windows, one-tap installs with the coin on every file and window 2026-10-03 22:26:57 +00:00
docs Igneum Miner 0.3.0: GPU selection per card (switch, kind, VRAM, identities), Windows WebView2 host + BUILD-APP.bat, Mac DMG and Windows payload around the app, installer scripts for the engine 2026-10-04 10:11:47 +00:00
igneum-census Lottery hash: generator version 2 (16 load slots, fresh sources, acceptance rule), every vector re-cut, packs regenerated, three workers re-checked, 20,000-program census 2026-10-04 07:52:40 +00:00
igneum-pow Lottery hash: generator version 2 (16 load slots, fresh sources, acceptance rule), every vector re-cut, packs regenerated, three workers re-checked, 20,000-program census 2026-10-04 07:52:40 +00:00
infra Seed v4 staging: status line prints one unit state (is-enabled exits 1 on disabled) 2026-10-04 03:44:47 +00:00
packaging Igneum Miner 0.3.0: GPU selection per card (switch, kind, VRAM, identities), Windows WebView2 host + BUILD-APP.bat, Mac DMG and Windows payload around the app, installer scripts for the engine 2026-10-04 10:11:47 +00:00
proto-cuda NVRTC worker: -default-device (NVRTC rejects unannotated pack helpers as host code; found on the first real card) 2026-10-04 10:12:35 +00:00
proto-metal Workers: compile-ahead hot swap in the CUDA, OpenCL and Metal hosts, generator v2 port in the Metal host; windows-miner one worker per card; site bench and journey regenerated 2026-10-04 07:55:50 +00:00
proto-opencl OpenCL worker: generic --pack serve mode and OpenCL.dll loaded at run time (one-click AMD worker) 2026-10-04 09:55:05 +00:00
proto-vdf proto-vdf: Wesolowski VDF between the certified checkpoint and the program seed 2026-10-03 16:39:01 +00:00
proving Proving host: the setup line splits prover-client creation from the two key setups (ledger P20 gap); simnet export and generator results kept with the fixtures 2026-10-04 10:10:26 +00:00
relay Relay: text, files and runnable tasks between the Mac, the PCs and the phone (relay.igneum.network) 2026-10-04 10:04:30 +00:00
sim CI on every push: igneum-pow tests, census build, simulator quick modes, site build + link check, identity grep 2026-10-04 09:57:34 +00:00
site Live DAG: chain rail layout, time ruler, slide-in, red as ember tint, pending count 2026-10-04 10:15:45 +00:00
tools tools/prove-fixtures: ignore node_modules 2026-10-04 10:10:32 +00:00
.gitignore One-click CUDA worker: driver API + NVRTC loaded at run time, pack read at run time, Mac emulation check 2026-10-04 09:55:05 +00:00
.vercelignore Commit identity rule and a deploy ignore file 2026-10-03 17:33:46 +00:00
CLAUDE.md Igneum: design docs, Metal lottery-hash prototype, CUDA test pack, finality simulation 2026-10-03 15:06:01 +00:00