igneum/site/index.html
igneum-josh 2fa3adf997 site-redesign: the full-site redesign on our content, 22 pages served
The package's design system, layouts and interactions on our tokens and self-hosted fonts (site/site.css section 10),
our facts, numbers, records and live services on every page. The home page: the GPU hero (site/hero-scene.js, continuous
while in view, labelled as drawn), the live DAG panel on scenes/feed.js and live-dag.js 2.0.2, three reasons, the
economics split, the download row with the OS marks, the ledger line. The miner page: the download layout, platform
tabs stamped from the live download index with sha256, the steps, the card table, the fee section (the one source of
/dev-fee), the FAQ. The wallet page in the package's wallet-hero layout, the window slot ready for the wallet redesign.
The secondary pages rendered by the build from one source each: /claims and /randomx from the litepaper's sections,
/dev-fee from the miner's fee section, /provenance from docs/provenance.md through the scrub, /journey from
journey.json; /benchmarks rewrites to /miners, /connect redirects to /metamask. The generated pages (bench, bench
table, ledger) restyled onto the page hero and the docs layout with a section filter. The footer's secondary links point
at the real pages. The copy pass on every served page (docs/plans/site-copy-pass.md). The package's data tests and the
hero loop test in the gate (tools/site-redesign). No sample data is served; the package's review chrome is not.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-07 11:30:18 +01:00

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<div class="hero-copy">
<div class="eyebrow"><span class="line"></span><em>Built for GPU miners</em> / devnet live</div>
<h1>Your GPU has <span class="accent">more to give.</span></h1>
<p class="lead">You already own the card. Igneum gives it a job worth doing: mine the block, prove it, watch it lock. One click installs the node, the miner and the prover.</p>
<div class="actions">
<a href="/miner#get" class="btn primary glow-button">Download the miner<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M12 3v12m-5-5 5 5 5-5M5 16v4h14v-4"/></svg></a>
<a href="/live" class="btn ghost">Watch the devnet<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a>
</div>
<div class="hero-footnote"><svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="m12 3 8 4v6c0 5-8 9-8 9s-8-4-8-9V7l8-4Z"/><path d="m8 12 3 3 5-6"/></svg>Devnet build. Coins have no value. The chain may reset.</div>
</div>
<div class="hero-scene">
<canvas id="hero-gpu" aria-label="An illustration of a graphics card: a block lifts off it, four proof shards gather round the block, then a checkpoint cage locks it. The scene is drawn, not measured."></canvas>
<div class="scene-corner tl"><strong>IGNEUM / EMBER</strong>Your card becomes the network</div>
<div class="scene-corner tr"><strong id="scene-status">01 / Mining</strong>Illustration</div>
<div class="scene-corner bl"><strong id="scene-detail">The card runs this hour’s program. A block comes out.</strong>Drawn, not live telemetry. The live graph is below.</div>
<div class="scene-corner br">GPU &gt; BLOCK &gt; PROOF &gt; LOCK</div>
<div class="scene-steps" role="group" aria-label="Step through the work cycle" id="scene-steps">
<button class="scene-step" type="button" data-stage="0" aria-pressed="true">01 Mine</button>
<button class="scene-step" type="button" data-stage="1" aria-pressed="false">02 Prove</button>
<button class="scene-step" type="button" data-stage="2" aria-pressed="false">03 Lock</button>
</div>
</div>
</div>
<div class="hero-bottom">
<div class="principle"><svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><rect x="6" y="6" width="12" height="12" rx="2"/><rect x="9" y="9" width="6" height="6"/><path d="M9 2v4m6-4v4M9 18v4m6-4v4M2 9h4m-4 6h4m12-6h4m-4 6h4"/></svg><div><strong>Graphics cards only</strong><small>A new mining program every hour</small></div></div>
<div class="principle"><svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="m12 3 8 4v6c0 5-8 9-8 9s-8-4-8-9V7l8-4Z"/><path d="m8 12 3 3 5-6"/></svg><div><strong>The miners are the provers</strong><small>Same card, two jobs, 80/20 of every block</small></div></div>
<div class="principle"><svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><circle cx="12" cy="12" r="9"/><path d="M7 17 17 7"/></svg><div><strong>No premine, no stake</strong><small>No fee to any team in the protocol</small></div></div>
<div class="principle"><svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="m8 6-6 6 6 6m8-12 6 6-6 6M14 3l-4 18"/></svg><div><strong>Every claim has a status</strong><small><a href="/evidence">The evidence page</a> says how far each one is tested</small></div></div>
</div>
</div>
</header>
<section id="facts" class="sec">
<div class="wrap">
<div class="facts">
<div class="fact"><div class="k">Live now</div><div class="v" id="f-hash">pending</div><p><span id="f-keys">pending</span> vote keys mined a block in the last ten minutes; a card runs several.</p></div>
<div class="fact"><div class="k">Proven and paid</div><div class="v" id="f-paid">pending</div><p>shards proven and paid on the chain so far, <span id="f-paid10">pending</span> of them in the last ten minutes.</p></div>
<div class="fact"><div class="k">The chip model</div><div class="v">5x to 9x</div><p>Built for graphics cards. In our public model the strongest chip reaches 5x to 9x per joule against an RTX 5090 today; class v4, now on the vote, brings that to 2.1x to 3.9x, and class v5 makes the dataset the chain’s own state, so a chip that stores it or recomputes it is wrong on every item. <a href="/litepaper#chip-model">The model and every measurement are public.</a></p></div>
</div>
<p class="note" id="facts-note">One node is read every 2 s. The chip figures are a cost model, not a measurement.</p>
</div>
</section>
<section id="follow" class="sec">
<div class="wrap">
<div class="section-head">
<div><div class="eyebrow"><span class="line"></span>See what your card joins</div><h2>Follow the work.<br>See the chain grow.</h2></div>
<a href="/live" class="text-link">Open the observatory<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a>
</div>
<div class="panel live-peek">
<div class="panel-head"><div class="eyebrow"><em>BLOCKDAG</em> / the live devnet, one lane per miner</div><span class="state" id="dag-state"><span class="dot off"></span>connecting to the devnet observer</span></div>
<div class="scene"><canvas id="dag" aria-label="The live devnet's block graph: time-aligned miner lanes, every parent connection, the selected chain as one path, checkpoint bands as the observer reports them"></canvas><div class="tip" id="dag-tip" hidden></div><div class="chip-zoom" id="dag-chip" hidden>scroll to zoom · Esc to release</div></div>
<div class="panel-footer">
<div class="legend">
<span><i class="lgi" style="border:1.5px solid var(--included)"></i>Included</span>
<span><i class="lgi" style="border:1.5px solid var(--excluded)"></i>Excluded</span>
<span><i class="lgi" style="border:1.5px solid var(--ember);background:var(--ember-12)"></i>Selected chain</span>
<span><i class="lgi tick"></i>Proven</span>
<span><i class="lgi" style="border:1.5px solid var(--ember);border-radius:50%"></i>Locked checkpoint</span>
</div>
<span id="steps-caption" class="mono" aria-live="polite">Connecting to the devnet observer.</span>
</div>
</div>
<div class="label-below"><span>Every square is a real block, read from one node every 2 s. Nothing here is a replay.</span><a href="/explorer" class="text-link">Look a block up in the explorer<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a></div>
</div>
</section>
<section id="why" class="sec">
<div class="wrap">
<div class="section-head">
<div><div class="eyebrow"><span class="line"></span>Built around your card</div><h2>Three reasons to power on.</h2></div>
<p>From the first install to a block you can point at and say: mine.</p>
</div>
<div class="grid-3">
<article class="fcard reveal">
<div class="number">01<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><rect x="6" y="6" width="12" height="12" rx="2"/><rect x="9" y="9" width="6" height="6"/><path d="M9 2v4m6-4v4M9 18v4m6-4v4M2 9h4m-4 6h4m12-6h4m-4 6h4"/></svg></div>
<h3>A program that never holds still.</h3>
<div class="feature-graphic"><div class="chip-grid" aria-hidden="true"><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i><i></i></div></div>
<p>Every hour the chain draws a new mining program and your card compiles it. A chip wired for one program is out of date before it ships. The limits are measured and published, not promised.</p>
<a href="/litepaper#mining" class="text-link">How mining works<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a>
</article>
<article class="fcard reveal">
<div class="number">02<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="m12 3 8 4v6c0 5-8 9-8 9s-8-4-8-9V7l8-4Z"/><path d="m8 12 3 3 5-6"/></svg></div>
<h3>Work you can see.</h3>
<p>Watch your block land. Open its proof shards. Follow a checkpoint from pending to locked. Each state is its own word and none of them is guessed from a block’s age.</p>
<a href="/live" class="text-link">Follow a block<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a>
</article>
<article class="fcard reveal">
<div class="number">03<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M12 2c1 5 6 7 6 12a6 6 0 0 1-12 0c0-3 2-5 3-7 0 3 2 4 2 4s3-4 1-9Z"/></svg></div>
<h3>One click, and it mines.</h3>
<p>Pick your platform, run the installer, press Start. <span data-product="full">Igneum Ember</span> sets up the node, the miner and the prover, makes your wallet, and tunes each card for the most hashes per watt.</p>
<a href="/miner#get" class="text-link">Meet Ember<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a>
</article>
</div>
</div>
</section>
<section id="economics" class="sec">
<div class="wrap">
<div class="split-section">
<div>
<div class="eyebrow"><span class="line"></span>The economic design, as published</div>
<h2>Made for the people running the hardware.</h2>
<p class="lead">Every block pays the card that found it and the cards that prove it. The protocol carves out nothing for a team, a foundation or a fund. No premine, no stake.</p>
<div class="actions">
<a href="/litepaper#economics" class="btn ghost">Read the economics<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a>
<a href="/dev-fee" class="text-link">The software’s dev fee, in full view<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a>
</div>
</div>
<div class="panel reward-bars reveal">
<div class="reward-row"><span class="mini-title muted">Each block, by the rule</span><svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="m12 3 9 5-9 5-9-5 9-5ZM3 8v9l9 5 9-5V8M12 13v9"/></svg></div>
<div class="reward-row"><strong>100<span class="accent">%</span></strong><span class="small">to miners and provers</span></div>
<div class="reward-bar" aria-label="80 percent to the miner, 20 percent to the proving pool"><i></i><i></i></div>
<div class="reward-key">
<div><strong><span class="accent">80%</span> Mining</strong><span>to the card that found the block</span></div>
<div><strong><span class="molten">20%</span> Proving</strong><span>to the cards that prove it</span></div>
<div><strong>0% Treasury</strong><span>nothing to any team</span></div>
</div>
<p class="reward-note">The protocol rule, not an income forecast. Cap 4,000,000,000 IGN, halving every two years. Devnet coins have no value.</p>
</div>
</div>
</div>
</section>
<section id="explore" class="sec">
<div class="wrap">
<div class="section-head">
<div><div class="eyebrow"><span class="line"></span>Find your place</div><h2>A whole network to look round.</h2></div>
</div>
<div class="tools-grid">
<article class="tool-card"><svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M20 8V4H5a3 3 0 0 0 0 6h15v10H5a3 3 0 0 1-3-3V7m18 5h-6v5h6"/><path d="M16 14.5h1"/></svg><h3>Keep what you earned.</h3><p>A desktop wallet that checks finality itself. Block rewards and proving payouts in one history.</p><a href="/wallet" class="text-link">The wallet<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a></article>
<article class="tool-card"><svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M3 3v18h18M7 16l4-5 4 2 6-8"/></svg><h3>See what your card does here.</h3><p>Measured hash rates per card, with the watts, the date and the log entry behind each number.</p><a href="/miners" class="text-link">The bench table<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a></article>
<article class="tool-card"><svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M12 5C9 3 5 3 2 4v15c3-1 7-1 10 1 3-2 7-2 10-1V4c-3-1-7-1-10 1v15"/></svg><h3>Understand the design.</h3><p>Mining, proving, finality, the economics and the open questions, in one readable paper.</p><a href="/litepaper" class="text-link">Read the litepaper<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a></article>
</div>
</div>
</section>
<section id="get" class="sec">
<div class="wrap">
<div class="section-head">
<div><div class="eyebrow"><span class="line"></span><span data-product="full">Igneum Ember</span> · one click</div><h2>Install. Start. The card mines.</h2></div>
<a href="/miner" class="text-link">Everything about the miner<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a>
</div>
<div class="dl-row">
<a data-dl="miner-windows" href="https://dl.igneum.network/public/igneum-miner-windows.exe" class="primary"><svg class="osmark" viewBox="0 0 24 24" width="28" height="28" fill="currentColor" aria-hidden="true"><path d="M3 5.5l7.5-1v7H3zM11.5 4.3L21 3v8.5h-9.5zM3 12.5h7.5v7L3 18.5zM11.5 12.5H21V21l-9.5-1.3z"/></svg><b>Windows</b> <span data-dl-meta="miner-windows">v0.3.19 · 62.7 MB</span></a>
<a data-dl="miner-mac" href="https://dl.igneum.network/public/igneum-miner-mac.dmg"><svg class="osmark" viewBox="0 0 24 24" width="28" height="28" fill="currentColor" aria-hidden="true"><path d="M16.4 12.6c0-2.3 1.9-3.4 2-3.5-1.1-1.6-2.8-1.8-3.4-1.8-1.4-.1-2.8.8-3.5.8-.7 0-1.8-.8-3-.8-1.5 0-3 .9-3.8 2.3-1.6 2.8-.4 7 1.2 9.3.8 1.1 1.7 2.4 2.9 2.3 1.2 0 1.6-.7 3-.7s1.8.7 3 .7c1.3 0 2-1.1 2.8-2.3.9-1.3 1.2-2.6 1.3-2.6-.1 0-2.5-.9-2.5-3.7zM14.1 5.8c.6-.8 1.1-1.9.9-3-.9 0-2 .6-2.7 1.4-.6.7-1.1 1.8-1 2.9 1.1.1 2.1-.5 2.8-1.3z"/></svg><b>macOS</b> <span data-dl-meta="miner-mac">v0.3.19 · 42.1 MB</span></a>
<a href="/miner#get"><svg class="osmark" viewBox="0 0 24 24" width="28" height="28" fill="currentColor" aria-hidden="true"><path d="M12 2c-2.4 0-4 1.9-4 4.6 0 1.2.2 2 0 2.8-.6 1.4-2.1 2.9-2.6 4.9-.3 1.1-.1 2 .3 2.6-.6.4-1.3 1-1.1 1.7.3 1 2.1 1.2 3.2 1.8.7.4 1.5.6 2.1.1.6.2 1.3.3 2.1.3s1.5-.1 2.1-.3c.6.5 1.4.3 2.1-.1 1.1-.6 2.9-.8 3.2-1.8.2-.7-.5-1.3-1.1-1.7.4-.6.6-1.5.3-2.6-.5-2-2-3.5-2.6-4.9-.2-.8 0-1.6 0-2.8C16 3.9 14.4 2 12 2zm-1.4 4.2c.5 0 .8.5.8 1.2s-.3 1.2-.8 1.2-.8-.5-.8-1.2.3-1.2.8-1.2zm2.8 0c.5 0 .8.5.8 1.2s-.3 1.2-.8 1.2-.8-.5-.8-1.2.3-1.2.8-1.2zM12 9.3c.9 0 1.9.5 1.9 1s-1 1.2-1.9 1.2-1.9-.7-1.9-1.2 1-1 1.9-1zm0 3.4c2.2 0 3.6 2.6 3.6 4.4 0 1.5-1.6 2.3-3.6 2.3s-3.6-.8-3.6-2.3c0-1.8 1.4-4.4 3.6-4.4z"/></svg><b>Linux · HiveOS</b> <span>on the miner page</span></a>
</div>
<p class="notice" data-devnet-notice><b>Devnet.</b> Coins have no value and the chain may be reset.</p>
<p class="notice" data-testnet-notice>Public testnet: not yet open; the devnet build is here for people who want to look. The public testnet is weeks away: three seed nodes and the public RPC are up, and it opens when the go checklist closes.</p>
<p class="notice"><a href="/miner">Read more about the miner</a>. The protocol carries no fee. The one payment to the project is the Ember software’s optional 1% dev fee, like other GPU miners, off with one flag. Download only from this domain. Nobody from Igneum will ask for your seed. Questions: <a href="https://discord.gg/igneum" rel="noopener">the Discord</a>.</p>
</div>
</section>
<section class="sec compact" id="next">
<div class="wrap">
<div class="cta-band reveal">
<div>
<div class="eyebrow"><span class="line"></span>Your next block starts here</div>
<h2>Give your GPU something to do.</h2>
<p>Download Ember, watch the devnet, and tell us what breaks. The people on the Discord run cards like yours.</p>
</div>
<div>
<div class="actions">
<a href="/miner#get" class="btn primary glow-button">Get the miner<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M12 3v12m-5-5 5 5 5-5M5 16v4h14v-4"/></svg></a>
<a href="/live" class="btn ghost">Watch the devnet<svg class="icon" viewBox="0 0 24 24" aria-hidden="true"><path d="M5 12h14M13 6l6 6-6 6"/></svg></a>
</div>
<p class="small">Experimental software. No promise of earnings.</p>
</div>
</div>
</div>
</section>
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<div class="wrap">
<div class="ledger-line">
<p>Every criticism, answered or conceded, and <a href="/claims">what Igneum does not claim</a>.</p>
<a href="/ledger" class="btn">The ledger</a>
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<!-- journey:start -->
<script type="application/json" id="journey-data">{"updated":"2026-10-06","stage":"phase-3","phases":[{"id":"phase-1","name":"Specification","when":"Under way; closes when the specification is out for external review","status":"active","line":"Mining generator, shard proving, finality rules, written for external review"},{"id":"phase-2","name":"Prove the proving","when":"Under way; closes at its gate","status":"active","line":"Mining program proven on Apple, NVIDIA and AMD; shard proving benchmark on consumer cards still to run","gate":"A fixed published workload, job received to accepted proof on a declared consumer card, sustained with no growing backlog, reproduced by three independent operators"},{"id":"phase-3","name":"Devnet","when":"Live since 3 October 2026; closes at its gate","status":"active","line":"BlockDAG node mining on the new program, GPU miners on three vendors, EVM execution in build","gate":"1 block a second held with proofs under 60 s behind the tip"},{"id":"phase-4","name":"Finality and job market","when":"Closes when the finality design passes external review and one rollup signs for the testnet","status":"next","line":"Sustained-mining finality, external proving jobs, miner client with auto-switching","gate":"Finality design passes external review and one rollup signs for testnet"},{"id":"phase-5","name":"Public testnet","when":"Weeks away: when the go checklist closes","status":"next","line":"Three seed nodes and the public RPC are up; the one-click miner app on Windows, macOS and Linux, HiveOS, pools, the first rollup as a proving customer, no coin yet","gate":"1,000 independent miners run 30 days and rollup proofs are delivered on time"},{"id":"phase-6","name":"Mainnet fair launch","when":"After the testnet has passed its gate: 1,000 independent miners for 30 days and rollup proofs on time","status":"next","line":"Genesis with no premine, 30-day ramp. No listing is arranged, promised or sought by the project"}],"log":[{"date":"2026-10-06","text":"16:01Z: Ember run 6 on the three-card Windows rig","short":"16:01Z: Ember run 6 on the three-card Windows rig"},{"date":"2026-10-06","text":"Counter ASIC 3.0 item 2: the per-day derivation","short":"Counter ASIC 3.0 item 2"},{"date":"2026-10-06","text":"Counter ASIC 3.0 item 8: program work in the latency shadow","short":"Counter ASIC 3.0 item 8"},{"date":"2026-10-06","text":"Counter ASIC 3.0 item 6: the reserve families' step costs","short":"Counter ASIC 3.0 item 6"},{"date":"2026-10-06","text":"Counter ASIC 3.0 gate run, the hash side","short":"Counter ASIC 3.0 gate run, the hash side"},{"date":"2026-10-06","text":"16:01Z: Ember run 6 on the three-card Windows rig (RTX 5090, RTX 4070, RX 9070 XT)","short":"16:01Z: Ember run 6 on the three-card Windows rig (RTX 5090, RTX 4070"},{"date":"2026-10-06","text":"00:4xZ, the empty `/api/state` reply","short":"00:4xZ, the empty `/api/state` reply"},{"date":"2026-10-06","text":"07:12Z to 07:17Z, the host's chain mode with --save-shards records and --prev, on the Apple M5 Max's CPU","short":"07:12Z to 07:17Z, the host's chain mode with --save-shards records…"},{"date":"2026-10-06","text":"07:52Z to 08:24Z, the segment-aligned prover beside the miner on the RTX 5090 Windows rig's RTX 5090","short":"07:52Z to 08:24Z, the segment-aligned prover beside the miner on the…"},{"date":"2026-10-06","text":"08:26Z to 08:35Z, the fast-time harness on the fresh-record rule","short":"08:26Z to 08:35Z, the fast-time harness on the fresh-record rule"},{"date":"2026-10-06","text":"12:25 to 13:20Z, the finality route: why 26 fresh nodes lost the seed every checkpoint","short":"12:25 to 13:20Z, the finality route: why 26 fresh nodes lost the…"},{"date":"2026-10-05","text":"Ember Tune: the two-knob efficiency tune, the fleet prior, and what the three-card Windows rig could measure tonight","short":"Ember Tune: the two-knob efficiency tune, the fleet prior"},{"date":"2026-10-05","text":"The SP1 CPU prover on the three-card Windows rig beside the miners, and the backend survey: no zkVM proves on AMD","short":"The SP1 CPU prover on the three-card Windows rig beside the miners,…"},{"date":"2026-10-05","text":"The 9070 XT on the eGPU: why 17.9 MH/s, and what moved","short":"The 9070 XT on the eGPU"},{"date":"2026-10-05","text":"Ember Tune: the two-knob efficiency tune, the fleet prior, and what the three-card Windows rig (RTX 5090, RTX 4070, RX 9070 XT) could measure tonight","short":"Ember Tune: the two-knob efficiency tune, the fleet prior"},{"date":"2026-10-05","text":"Read width of the lottery hash: 4, 16 and 64-byte loads, a per-load mix, a written scratch; three cards","short":"Read width of the lottery hash"},{"date":"2026-10-05","text":"The hot table on the M5 Max: a second table sized to GPU cache beside the 1 GiB dataset","short":"The hot table on the M5 Max"},{"date":"2026-10-05","text":"Mixer x4 and the cache growth rule: the class v3 dataset construction, with the x8 candidate","short":"Mixer x4 and the cache growth rule"},{"date":"2026-10-05","text":"The SP1 CPU prover on the three-card Windows rig (RTX 5090, RTX 4070, RX 9070 XT) beside the miners, and the backend survey: no zkVM proves on AMD","short":"The SP1 CPU prover on the three-card Windows rig (RTX 5090, RTX…"},{"date":"2026-10-05","text":"Proving v1: segment records, the chain rule, the unproven rule; what was measured tonight","short":"Proving v1: segment records, the chain rule"},{"date":"2026-10-05","text":"Dp4a-class throughput on the M5 Max: the dot4 emulation against the ALU chain","short":"Dp4a-class throughput on the M5 Max"},{"date":"2026-10-05","text":"Layer 3 scratch soundness","short":"Layer 3 scratch soundness"},{"date":"2026-10-05","text":"Epoch length as an era parameter : the Apple M5 Max's compile-ahead per program","short":"Epoch length as an era parameter"},{"date":"2026-10-05","text":"Aggregation cost on the RTX 5090: what a per-block aggregation spends and what each lever gives","short":"Aggregation cost on the RTX 5090"},{"date":"2026-10-05","text":"The C4 fix: certificate-driven reorg","short":"The C4 fix: certificate-driven reorg"},{"date":"2026-10-05","text":"EVM transaction relay: three nodes in a chain, every transaction sent to one end included by the other two miners","short":"EVM transaction relay"},{"date":"2026-10-05","text":"The prover carries both fee tables and the height switch: one pinned guest on either side of DAA 210,000","short":"The prover carries both fee tables and the height switch"},{"date":"2026-10-05","text":"FUD ledger sweep round 6","short":"FUD ledger sweep round 6"},{"date":"2026-10-05","text":"Live devnet: real transactions, the first non-empty shard proven and paid, and the exporter's block structure fixed","short":"Live devnet: real transactions, the first non-empty shard proven and…"},{"date":"2026-10-05","text":"The program id split: why the Apple M5 Max rejected the RTX 5090 Windows rig's proofs, and the verifier at 114 s","short":"The program id split"},{"date":"2026-10-05","text":"Live devnet: the first shards proven, verified and paid","short":"Live devnet: the first shards proven, verified and paid"},{"date":"2026-10-04","text":"One-click Windows workers: what the Apple M5 Max could measure","short":"One-click Windows workers"},{"date":"2026-10-04","text":"First finality lock on the live devnet: checkpoint 242 at 77.4% of all weight, two hours after genesis","short":"First live finality lock: 77.4% of weight, 17 voters"},{"date":"2026-10-04","text":"The gfx1036 worker fault and what the Apple M5 Max could and could not reproduce","short":"The gfx1036 worker fault and what the Apple M5 Max could and could…"},{"date":"2026-10-04","text":"A node 60 s behind the clock is silently dead","short":"A node 60 s behind the clock is silently dead"},{"date":"2026-10-04","text":"First machine on the Igneum Miner app: the RTX 5090 Windows rig's RTX 5090 at 118 MH/s, via Setup.exe","short":"First machine on the one-click app: a 5090 at 118 MH/s"},{"date":"2026-10-04","text":"Difficulty rule v2: the live oscillation, its cause, the DAG replay, the fix behind a height switch","short":"Difficulty rule v2"},{"date":"2026-10-04","text":"The observer stored nothing for 78 minutes, then 7,022 blocks in two minutes","short":"The observer stored nothing for 78 minutes, then 7,022 blocks in two…"},{"date":"2026-10-04","text":"The RTX 5090 Windows rig at the 14:20 boundary: a worker stuck on the previous epoch","short":"The RTX 5090 Windows rig at the 14"},{"date":"2026-10-04","text":"Shard proving on the RTX 5090: a full shard compressed in 10.9 s, a two-shard block aggregated in 2.2 s, all verified","short":"Shard layer on the RTX 5090: a full shard proven in 10.9 s, a block aggregated in 2.2 s"}]}</script>
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