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1fca06423a
igneum
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app
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windows
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igneum-labs
0974737822
The opening window size, one rule for both hosts (window-22, 7 October 2026, the project lead on PC 2: "why did the app open super wide?"): scaling-21's 80 percent of the work area scaled above 1920 wide opened 2752 by 1152 on a 3440-wide area and 3072 by 864 on a two-monitor span, and a remembered WindowW/WindowH could carry that into later starts; now app/windows/opening_size.h: the PRIMARY monitor's work area (MonitorFromPoint primary, never the virtual desktop), width 80 percent capped at 1440 up to a 1920-wide display and 1920 beyond, height from the width at 16:10 bounded by the work area, never wider than 1.6 times the height, never under 900 by 600, never over the work area; a remembered frame kept only when it fits the work area, the minimum and the aspect cap, and never saved when it would not; the Mac window mirrors the rule on NSScreen.screens.first and discards an autosave frame that fails it; opening_size_test.c compiles on the gate with cc (known-failed first: it could not compile before the header, and 0.3.21's rule fails the 3440 by 1440 and the 3840 by 1080 cases); host.cpp touched (the shipper's named line)
...
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-07 18:34:47 +00:00
..
BUILD-APP.bat
Igneum Miner 0.3.0: GPU selection per card (switch, kind, VRAM, identities), Windows WebView2 host + BUILD-APP.bat, Mac DMG and Windows payload around the app, installer scripts for the engine
2026-10-04 10:11:47 +00:00
host.cpp
The opening window size, one rule for both hosts (window-22, 7 October 2026, the project lead on PC 2: "why did the app open super wide?"): scaling-21's 80 percent of the work area scaled above 1920 wide opened 2752 by 1152 on a 3440-wide area and 3072 by 864 on a two-monitor span, and a remembered WindowW/WindowH could carry that into later starts; now app/windows/opening_size.h: the PRIMARY monitor's work area (MonitorFromPoint primary, never the virtual desktop), width 80 percent capped at 1440 up to a 1920-wide display and 1920 beyond, height from the width at 16:10 bounded by the work area, never wider than 1.6 times the height, never under 900 by 600, never over the work area; a remembered frame kept only when it fits the work area, the minimum and the aspect cap, and never saved when it would not; the Mac window mirrors the rule on NSScreen.screens.first and discards an autosave frame that fails it; opening_size_test.c compiles on the gate with cc (known-failed first: it could not compile before the header, and 0.3.21's rule fails the 3440 by 1440 and the 3840 by 1080 cases); host.cpp touched (the shipper's named line)
2026-10-07 18:34:47 +00:00
host.rc
Windows CI: the one-click app built on GitHub runners, no PC needed
2026-10-04 10:32:20 +00:00
opening_size.h
The opening window size, one rule for both hosts (window-22, 7 October 2026, the project lead on PC 2: "why did the app open super wide?"): scaling-21's 80 percent of the work area scaled above 1920 wide opened 2752 by 1152 on a 3440-wide area and 3072 by 864 on a two-monitor span, and a remembered WindowW/WindowH could carry that into later starts; now app/windows/opening_size.h: the PRIMARY monitor's work area (MonitorFromPoint primary, never the virtual desktop), width 80 percent capped at 1440 up to a 1920-wide display and 1920 beyond, height from the width at 16:10 bounded by the work area, never wider than 1.6 times the height, never under 900 by 600, never over the work area; a remembered frame kept only when it fits the work area, the minimum and the aspect cap, and never saved when it would not; the Mac window mirrors the rule on NSScreen.screens.first and discards an autosave frame that fails it; opening_size_test.c compiles on the gate with cc (known-failed first: it could not compile before the header, and 0.3.21's rule fails the 3440 by 1440 and the 3840 by 1080 cases); host.cpp touched (the shipper's named line)
2026-10-07 18:34:47 +00:00
opening_size_test.c
The opening window size, one rule for both hosts (window-22, 7 October 2026, the project lead on PC 2: "why did the app open super wide?"): scaling-21's 80 percent of the work area scaled above 1920 wide opened 2752 by 1152 on a 3440-wide area and 3072 by 864 on a two-monitor span, and a remembered WindowW/WindowH could carry that into later starts; now app/windows/opening_size.h: the PRIMARY monitor's work area (MonitorFromPoint primary, never the virtual desktop), width 80 percent capped at 1440 up to a 1920-wide display and 1920 beyond, height from the width at 16:10 bounded by the work area, never wider than 1.6 times the height, never under 900 by 600, never over the work area; a remembered frame kept only when it fits the work area, the minimum and the aspect cap, and never saved when it would not; the Mac window mirrors the rule on NSScreen.screens.first and discards an autosave frame that fails it; opening_size_test.c compiles on the gate with cc (known-failed first: it could not compile before the header, and 0.3.21's rule fails the 3440 by 1440 and the 3840 by 1080 cases); host.cpp touched (the shipper's named line)
2026-10-07 18:34:47 +00:00
version.h
0.3.22, Devnet 3 (7 October 2026): the package names the network its node joins (igneum-app.json node_devnet_suffix and node_peers; Runtime::from_env_with reads them when the environment is silent, node_dir devnet-N beside devnet-v4), no override file on a suffixed devnet from 3 (the node refuses it; the manifest's consensus override ignored with one log line), the version strings; app gate on build-2 258 + 32 + 8
2026-10-07 16:49:21 +00:00