igneum/site/scenes.html
igneum-labs 3e72c9a386 Home page redrawn: the scene is the page; a 56 px header, one statement, two buttons; three facts, the downloads, one line to the ledger
The owner, 6 October 2026, on the live home page: "too left and text heavy ... we want the home page to suck people in and let
the litepaper carry the weight; also minimise the header." The home page only; nothing else above the fold.

Header (this page only, a page-block override of the shared nav): the wordmark, Litepaper, Live devnet and Download the miner,
56 px, transparent over the hero; the phone sheet shows the same three.
Hero: one statement, eleven words ("A proof-of-work chain for graphics cards, whose miners prove the blocks."), two buttons,
then the step scene (site/live-steps.js on the shared feed) full bleed with its one caption line. Hero copy 17 words with the
buttons. At 1440 by 900 the hero ends at 849 px; at 390 by 844 at 699 px.
Below the fold: three facts, each one number and one sentence: the live hash rate with the vote keys of the last ten
minutes, the shards proven and paid on the chain (with the last ten minutes), and the chip model's one line with its link;
a note under them says the chain's state in the ledger's words (tonight: finality paused) and that the chip figures are a
cost model, not a measurement. Then the downloads row (three platforms) with the devnet and testnet notices and the dev-fee
sentence, then one line to the ledger and to what Igneum does not claim. The footer is unchanged.
Moved, nothing cut: the light-client card to /live (its verifier module with it); the testnet terms to the litepaper's For
miners section (with an id for the metamask page's link); "Live rows arrive with the public testnet, August 2027" to the
litepaper's proving section; "since 2019 (approximate)" onto the litepaper's RandomX date; the journey, economics, wallet,
build and RandomX sections were already in the litepaper (roadmap, economics, wallet, building, vs RandomX). The footer's
Journey link points at the litepaper's roadmap. tools/ci/ledger-text-check.mjs: the home page is checked for E5, X2 and
X7; G4, C2, X3 and X8 are checked on the litepaper (G4 and X8 were already there). The ledger's own "stated on" notes for
those four rows are owed an update by the ledger owner.
Polish lane Q5: the word "final" is drawn and captioned only while finality is active (site/live-steps.js), so nothing on
the page says final while finality is paused; the hero is under 40 words; the Open Graph card is the 1200 by 630 image.

Measured headless at 1440 and 390, dark and light: header 56 px with three items, no "final" anywhere, no horizontal
overflow, no console errors; the caption advanced on every capture. Captures: docs/plans/site-ui-3-shots/after/
home-{1440,390}-{dark,light}.jpg (full page) and home-{1440,390}-{dark,light}-fold.jpg (above the fold).
Checks: link check 912 links across 16 pages 0 broken, ledger text 50 of 50, contrast 32 pairs 0 under 4.5:1, orphan check
0 site headings, api tests 5 pass. The identity grep's one hit is docs/analysis/horizon/polish.md line 433 on master,
untouched here (the polish lane's own table of regex literals); it is main's to route.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-06 20:30:09 +00:00

213 lines
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<div class="eyebrow">A lab, not linked</div>
<h1>Three scenes, one feed</h1>
<p class="lead" style="margin-top:var(--s-3)">The same live devnet reply, drawn three ways. Every mark is a block the observer stored; the words are the ledger's.</p>
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<div class="state" id="feed-state"><span class="dot off"></span>connecting to the devnet observer</div>
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<div class="scenes" id="scenes">
<div class="scene-card card" data-scene="a">
<div class="head"><h3>A · Forge</h3><div class="eyebrow">embers rise</div></div>
<canvas id="sc-a" aria-label="Forge: blocks rise as embers from the bottom and cool from molten to bone as they go from pending to included to proven; a dark band sweeps up at the lock"></canvas>
<p>Blocks arrive as embers from the hearth, one column per miner, and cool as they go: pending molten, included ember, proven bone. A lock is the dark band sweeping up; everything under it is final.</p>
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<div class="head"><h3>B · Lattice</h3><div class="eyebrow">a slow isometric DAG</div></div>
<canvas id="sc-b" aria-label="Lattice: an isometric DAG with parents behind children, the selected chain a lit spine, checkpoints as rings closing around it"></canvas>
<p>Time runs left to right, each miner one step deeper, so parents stand behind their children. The selected chain is the lit spine; a checkpoint is a ring that closes around it when it locks. The camera drifts at chain speed.</p>
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<div class="head"><h3>C · Pulse</h3><div class="eyebrow">the tip at the centre</div></div>
<canvas id="sc-c" aria-label="Pulse: the tip at the centre, time outward in rings, each block a bead on its miner's ray, proofs filling beads, locks as a ring hardening"></canvas>
<p>The tip is the centre and time runs outward, a ring every 30 seconds. Each miner is a ray; a block is a bead on it that drifts outward, filling when proven. A lock is a ring that hardens from dashed to solid.</p>
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<span><i class="sw" style="border:2px solid var(--molten);border-radius:50%"></i>pending</span>
<span><i class="sw" style="background:var(--ember);border-radius:50%"></i>included</span>
<span><i class="sw" style="border:2px solid var(--line-2);border-radius:50%;opacity:.45"></i>excluded</span>
<span><i class="sw" style="background:var(--bone);border-radius:50%"></i>proven</span>
<span><i class="sw" style="border:3px solid var(--ember);border-radius:50%;background:transparent"></i>locked checkpoint</span>
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<p class="note">One node is read every 2 s; the window is the last 120 s. Under reduced motion each scene draws a still frame on every reply. Add <code>?only=a</code>, <code>b</code> or <code>c</code> to the address for one scene full width.</p>
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