Commit graph

2 commits

Author SHA1 Message Date
igneum-labs
945e6b2b6c Chain scene 2.0.4: the box's height follows the lanes (onSize, autoHeight, the lane geometry in stats) (7 October 2026, 16:3x UK)
the project lead's /live screenshot: a fixed tall box with the lanes in its top third and dead space under them. The renderer now knows
the height it wants: top padding + axis padding + lanes shown (at most maxLanes 7, narrowLanes 4 on a phone, never under 2)
times laneHeight (46 px, 40 on a phone, 26 compact; the mount option laneHeight overrides). It reports it through
onSize(heightPx, {lanes, laneHeight, narrow, compact}) whenever it changes and through getWantedHeight(); stats() carries
laneHeight, padT, padB, capacity, wantedHeight and autoHeight, so a page that sizes its own box reads no constants. With
autoHeight (on by default when the host set no CSS height on the canvas, which is read before the first size(); forced either
way by the option; never in compact mode, the app's card keeps its own height) the renderer sets canvas.style.height itself
and lets every lane through instead of fitting the lanes to the box. Every current host sets a height (/live 420, the hero
500, the app's card 220 and its Inspect view 420), so the frames are unchanged: the parity test on build-2 stayed equal on
every comparison. The site lane switches /live and the home fold to the hook.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 1546b61fa1)
2026-10-07 14:02:19 +00:00
igneum-labs
8e267ae147 Chain scene 2.0.3: /live and the home fold paint on every push whatever the document's visibility says; the renderer, its palette and its feed contract move to one shared folder scene/ with byte-equal copies checked by the gate (7 October 2026, 15:2x UK)
The blank /live (the project lead, 14:3x UK): IgneumDag 2.0.2 painted only from a requestAnimationFrame loop gated on document.hidden and
the IntersectionObserver, so a page that loaded with document.hidden true (the desktop pane, a background tab) and whose embedder
never fired visibilitychange took every push, reported live and never drew a frame. 2.0.3 paints the current picture synchronously
on push, size and theme change; the motion loop alone waits for a visible document and an intersecting canvas. Confirmed headless
on build-2 against the live feed: hidden document 0 lit pixels before, 110,007 after; the never-intersecting observer repaints
on every push. Known-failed test tools/scene/paint-test.cjs (the 2.0.2 renderer draws nothing in the same world).

The second 2.0.3 change: the phone rule (30 s window, four lanes) keys on the viewport width, not the canvas width; a 640 px hero
on a 1,440 px laptop was rendering as a phone while the app's card beside it was not.

scene/ is the one source: live-dag.js, proof-core.js, tokens.css (the fourteen palette tokens, the brand package's values, dark and
light), feed-contract.md and .json (one JSON shape for the observer's /api/live and the app's api/live), a recorded reply as the
fixture. tools/scene/sync.mjs writes the copies and the scene-tokens block into site.css and app.css; --check is the gate line
(byte-equal scripts, an equal block, the names defined nowhere else, a print block excepted), --self-test fails five known cases
first. The site's token definitions move out of the package's :root line into the block; no value changes on the site.
tools/scene/feed-contract.mjs validates a reply against the key lists; its test refuses a miner rewritten to "you", a float now,
a stray key. Three new lines in tools/ci/pre-push.sh. The app side (branch scene-parity, for 0.3.21) takes the same folder.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit f774353461)
2026-10-07 13:51:47 +00:00