windows.yml: parse job (every .ps1 through the Windows PowerShell 5.1 parser with a negative fixture, PSScriptAnalyzer
as warnings, parenthesis check of every .bat/.cmd with a negative fixture), build job (engine on the MSVC target,
window host through BUILD-APP.bat as it is, payload through make-payload.sh in Git Bash, installer through
build-installer.ps1, smoke run of both exes, launcher DRY_RUN, three artifacts for 90 days).
push-inputs.sh publishes payload-inputs.zip (node, miner, workers, NVRTC DLLs) to the downloads host from the Mac;
fetch-ci-artifacts.sh pulls the green run's installer and payload back into the downloads folder.
Host: --version and --help, version.h shared with host.rc. Launcher: DRY_RUN=1 prints the plan and starts nothing.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
GitHub Actions workflow (.github/workflows/ci.yml) on push and pull_request with three jobs on the free runners:
igneum-pow `cargo test --release` and the igneum-census build; the two Python simulators' --quick modes under a
120-second timeout; the site build, an internal link check of site/*.html (tools/ci/link-check.mjs) and a gh-free
identity grep of the public export list (tools/ci/identity-check.sh over tools/ci/forbidden-strings.txt: machine
names, LAN and overlay addresses, home paths, local time zones, the log-intake key pattern; never a key or a name).
The node fork is too big for CI today and the workflow says so.
sim/finality_v2.py --quick is now a genuine smoke run (one day or hour per scenario, one partition and one eclipse
setting): 149 s at nice 19 on a loaded Mac, was 745 s. sim/difficulty/sim.py gains --quick (up50 and warmup-hard,
kaspa and igneum controllers, 36 s). One bench-log time-zone label reworded so the identity grep passes.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>