the project lead: "a site now what is on par with our current miner and wallet app look and feel with the new animation ... simple and
beautiful ... apple and windows icons everywhere needed, GPU brand icons ... easy access to all of our pages without a header
that is crazy".
- site.css section 10: the miner and wallet apps' treatments (app.css miner-ui-5, wallet-0.1.5) over the package: buttons
(Plex Sans 600, radius 10), the status pill, graphite cards at 16 and rows at 12 on the hairline, the wallet lock screen's
ember glow, the mark wells; the fourteen palette tokens stay in the scene-tokens block (scene/tokens.css); light and dark.
- Navigation: the seven-item header is gone. The slim bar carries the mark, a DEVNET pill with the live dot, Mine / Network /
Learn (each opens a panel listing every route of its group with one line), the theme toggle and Download; on phones one
button opens a full-screen sheet with the same groups. Keyboard: arrows between groups, Escape closes and returns focus,
Tab walks a panel, the sheet is a dialog with its focus kept. The gate's header check is the new rule
(tools/ci/site-nav-check.mjs: the bar, the three groups with their aria, 18 routes in the panels and the sheet with their
descriptions, Download, the burger; self-test known-failed first).
- Home: one fold. The mark on the ember glow, one line, Download for Windows and Download for macOS with the OS glyphs and the
stamped version (the visitor's platform first), "Linux and HiveOS" to /download, IgneumDag 2.0.3 painting underneath from
/api/live through IgneumFeed (window 60, fps 60, poll false, no fork). Below: three lines on what a miner gets (E5 and X35
verbatim), the live network in three tiles (hash rate, blocks a second, locked checkpoint; X2 and X31 verbatim), the
community row (Discord, GitHub, Reddit), the footer (X7). The scene scripts are deferred; fonts preload with swap.
- /download: a new route. Windows, macOS, Linux and HiveOS cards with their marks, the stamped version, size and sha256, the
HiveOS flight sheet, the three steps, the card picker with the vendor badge, the wallet for macOS; Windows wallet named as
next with no file.
- Marks: brand/marks/vendor-marks.mjs (gpu-logos lane, a94dd192) copied byte for byte to site/lib/marks.mjs (the build and a
gate line refuse drift); site/lib/os-marks.mjs adds Linux and HiveOS in the same treatment. The build stamps
<span data-os> and <span data-gpu> and puts the vendor's mini badge in front of every table cell that names a card
(/miner, /miners, the bench table), writes the --mark-* tokens into site.css between markers, and hands yourcard.js the
badges as JSON for the card picker. The vendor well is scoped to [data-mark] so the ledger's and the journey's own
.badge keep their look.
- The footer carries the four OS download chips; the nav's group wrappers are .nav-group (the wallet page owns .group).
- tools/site/serve.mjs and capture.sh: the site as Vercel serves it with /api passed to the live observer, captured on
igneum-build-2 at 390 and 1440, dark and light (docs/plans/site-ui-5-shots, the home set in this commit). The overlap
lane's detector ran over every page on build-2: 0 overlaps after the two fixes here (the explorer's hash titles wrap, the
ledger's status badges wrap at 390).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Footer partial: imprint line with the registered address and the mailbox; Report a flaw mails hello@igneum.network with the spec issues as the second route. Litepaper: Who are you names the entity that ships the software, the team is pseudonymous with no team page, the ledger and the benchmark source are public with the repository at the public testnet, the last paragraph gives the mailbox and the address. Miner: the dev fee goes to Igneum Labs LTD. Evidence (md and page): repository private until the public testnet. Trademark FILING.md: applicant Igneum Labs LTD at the DIFC address. Identity check: the ledger and fixes file join the export list; the forbidden list notes that the registered address is allowed. Site rebuilt (bench page and journey picked up the txgen log entry).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
make-icons.py make_social(): og-small.png (256 square, the compact card index/live/litepaper declare), og-square.png
(1024), og-coin.png and og.png (1200x630: mark left, IGNEUM wordmark, tagline, subline; same layout as before, no ring,
no glow). bench.html, evidence.html and build.mjs referenced /og.png, which did not exist; they now get the 1200x630 card
with width/height 1200x630 and twitter:card summary_large_image. Every og:image and twitter:image carries ?v=2 so
Slack, X and iMessage refetch. brand/profile: github-social-1280x640.png (repository social preview) and
vercel-avatar-512.png. bench.html edited by hand for the meta only (a build.mjs run would publish uncommitted log entries).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
the project lead's rule, 4 October 2026: the mark sits in a black square, never in a circle, never on another colour, 20% clear
space; the Mac app is the model. brand/master/igneum-mark-square.svg (1024, #0C0C0E, the exact header polygons at 62%)
and igneum-mark-square-rounded.svg (Apple's 824-on-1024 grid, DMG volume icon only). make-icons.py now rasterises the
masters (rsvg-convert if installed, else Pillow draws the polygons) into igneum.icns (plain square, 16 to 1024),
igneum-volume.icns, igneum.ico (each size from the vector), the Inno art, the DMG background, site favicons
(favicon.ico 16/32/48, favicon-32, apple-touch 180, 192, 512, maskable 512 + manifest entry), relay favicons, and
brand/profile (400/512/1024, github-org-512, X banner). Every page head's inline SVG favicon and the relay header lose
the ring. The .rc and Info.plist paths are unchanged (same file names). docs/brand/before holds the old set.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Mac: bundle renamed Igneum Miner.app (network.igneum.miner, 0.1.0, LSMinimumSystemVersion 11.0, igneum.icns),
Terminal title Igneum Miner, seed line in the first-run text, branded DMG (volume icon, background, icon slots via
dmgbuild), dist/Igneum-Miner-0.1.0.dmg at 16.2 MB, tested synced against the live node on 27400/27401.
Windows: packaging/windows with windres .rc files and embed-resources.sh (relink commands for the next cross-build),
Igneum-Miner.iss (Program Files, Start Menu group, firewall rule, uninstall stops the processes, licence, seed line),
BUILD-INSTALLER.bat and build-installer.ps1 for the project lead's PC (winget Inno Setup 6, rcedit fallback for the exe icon).
Icons: brand/icons/make-icons.py makes igneum.icns, igneum.ico, the Inno wizard art and the DMG background.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>