the project lead's rule, 4 October 2026: the mark sits in a black square, never in a circle, never on another colour, 20% clear
space; the Mac app is the model. brand/master/igneum-mark-square.svg (1024, #0C0C0E, the exact header polygons at 62%)
and igneum-mark-square-rounded.svg (Apple's 824-on-1024 grid, DMG volume icon only). make-icons.py now rasterises the
masters (rsvg-convert if installed, else Pillow draws the polygons) into igneum.icns (plain square, 16 to 1024),
igneum-volume.icns, igneum.ico (each size from the vector), the Inno art, the DMG background, site favicons
(favicon.ico 16/32/48, favicon-32, apple-touch 180, 192, 512, maskable 512 + manifest entry), relay favicons, and
brand/profile (400/512/1024, github-org-512, X banner). Every page head's inline SVG favicon and the relay header lose
the ring. The .rc and Info.plist paths are unchanged (same file names). docs/brand/before holds the old set.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
infra/fast-time/override-60x.json is the devnet with every clock-like consensus parameter divided by 60 and every
block count unchanged (finality window, ban and min_daa 120 DAA; merge depth 60; Kaspa finality depth 720; pruning
depth at the anticone bound 13,838; coinbase maturity 2; the hourly program epoch 60 blocks with a 10-block lead;
the dataset day 24 minutes). The epoch length, lead and day are consensus parameters of the node since devnet-v4
a5ef8b07, carried by the override file. README lists each field, why it scales or not, the flags and the numbers.
Measured (simnet.mjs, three devnet-v4 nodes, three vmine voters at 1 block/s, one real-hash CPU miner): next
epoch seed in the template at 56.1 s, program swap at 65.1 s wall (DAA 60), first finality lock at 185.5 s wall
(checkpoint 5, DAA 149). Both harnesses take --fast-time: finality-attacks s3 PASS in 113 s wall with 16 locks
per node (the devnet rule needs 20 min of warm-up at 6 blocks/s before any lock); harness s3 partition and heal
43 s wall for three cuts against 983 s for four on the devnet profile with the same binary. Bench-log entry.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Measured at 375, 768, 1280 and 1680 with headless Chrome. One token set in
all four stylesheets: container 1200 px with a clamp(16px,4vw,32px) gutter,
section rhythm clamp(56px,8vw,96px), cards clamp(18px,3vw,28px) padding and
18 px radius, tiles 18 by 20 px padding and 14 px radius, 24 px card gap and
12 px tile gap, headings h1 clamp(32,5.5vw,56) h2 clamp(28,4.2vw,44) h3
clamp(18,2vw,22), tile values clamp(20,2.2vw,26).
Home: the live strip spans the full hero width with economics-spec tiles;
stat strip and economics tiles share one spec; journey phases and log take
the tile and card boxes; inline padding-top overrides removed, consecutive
dark sections share one gap; every nav anchor lands the heading 11 px under
the sticky bar at every width (padded sections subtract their own padding).
Live: head, strip, cards and gaps on the tokens; four tiles a row, two on
phones; network name no longer clips. Litepaper: real gutter instead of a
fixed 16 px, cover, layout, tables, figures, pull quotes and stat tiles on
the tokens, pager stacks on phones. Engineering log: same tokens, long code
tokens wrap so phones no longer scroll sideways, duplicate h1 hidden.
Copy shortened so no label orphans at any width: stat strip labels, the
economics tiles, the strip tile labels, the litepaper stat tiles, the
mining-program eyebrow. The light-client card block is untouched.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Titles, descriptions, canonical URLs, Open Graph and Twitter cards on index, litepaper, live and bench (bench through page() in build.mjs). og.png 1200x630 from the brand wordmark and tagline, PNG icons, apple-touch-icon, favicon.ico, site.webmanifest, robots.txt and sitemap.xml. Organization JSON-LD on the homepage only. Rebuilt bench.html.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The ledger stays in the repository as an internal working document while it carries open items. /ledger now redirects to the homepage. Promotion-rules entry rewritten without any founder location.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The chain animation scales its proving tempo to the canvas width, so a block is mined, proven and locked before it leaves a phone screen. Opening frame seeds proven and locked blocks on narrow canvases too. Repository links point at github.com/igneum-network/igneum.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>