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Author SHA1 Message Date
igneum-labs
7cf223fa2b Site, 7 October 2026 evening (the project lead's four asks through main, one landing): (1) the bar's nav to the right: the mark and the devnet pill on the left, Mine, Network, Learn and the controls right-aligned with the same gaps and sizes, each open panel anchored under its button (the script sets --panel-left) and a panel that would run past the container aligned to its button's right edge, the phone sheet unchanged; (2) no lateral scroll: tools/ci/scroll-width-check.mjs on the gate (scrollWidth equals clientWidth on every route at 390, 768, 1024, 1280 and 1440 in both themes; only a table, code or diagram scrolls inside its own overflow-x box; self-test with a 100vw plus 20 px fixture known-failed first); (3) LG-5, the launch text: the front page leads with the three wants (hardware that stays useful, income without a cliff, a fair supply) and the live network with finality is the second screen; the litepaper's regulatory note reads "Not legal advice." alone over its eight sentences from future.md 8.3 (the project lead: counsel not yet; the string "counsel is engaged" is in both forbidden-strings lists and gone from the research heading), the pay sentence stays; the journey's phase line reads Devnet 3 live, testnet next; (4) LG-1, /income: docs/analysis/income-tiers.md published as a page by tools/launch/income-page.mjs (checked on the gate against the document), listed under Learn, labels on every number, no price of IGN anywhere
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-07 19:12:04 +00:00
igneum-labs
c924e9d30a Miner app UI: log drawer rebuilt (open state, scroll to newest, time jump, last error and swap, search, copy, drag height, virtualised), every screen on one scale, canvas and polling idle when hidden
Log drawer: the Logs button shows its open state (Close logs, chevron); a Newest button appears when the user scrolls
up and follow re-engages at the end; a time ruler with error and swap marks, an HH:MM:SS jump box, last error and last
swap buttons; substring search with a match count and highlights; copy the lines in view; the height drags from a grip
(140 px to 70% of the window, remembered); a window under 700 px tall opens a 180 px drawer. The list is virtualised
(19 px rows, only the rows in view in the DOM; up to 20,000 lines kept; wrap mode under 5,000 lines). Polling runs only
while the drawer is open and the window is visible.

Screens: one type scale and spacing scale in app.css, tabular figures everywhere, the bottom bar in pieces (machine name
truncates first, address always short, uptime dropped under 1100 px), tile captions carry their full text as a title,
syncing shows an ETA from the measured block rate, the engine-away state names itself on the node tile, short-window
rules, the key sheet scrolls on a short window, compact settings card rows on two lines, only a block that just arrived
flashes (not the whole strip on first paint).

Performance: the minute grid is drawn once into an offscreen layer; the strip redraws twice a second and at the display
rate only during a flash; nothing draws and the state poll drops to every 5 s while document.hidden. ?debug=1 prints a
budget line every 5 s and exposes window.__igneumBench.

tools/ui-mock: a stand-in engine (node tools/ui-mock/server.mjs) replaying recorded, scrubbed API responses with
scenarios (syncing, nodedown, nocards, integrated, clock, paused, biglog, fresh, job, nvidia), so UI work never
touches a running miner.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-04 19:51:22 +00:00